PDA

View Full Version : Item Rule Disablement.



The_Amaster
04-29-2007, 08:04 PM
I don't know weather you could do this with scripting or not, but is there some way to make it so that an item (family?) enables or disables a quest rule? Just a few ideas floatin' around in the ol' head.

_L_
04-30-2007, 04:04 AM
Uhhh, why?

idontknow
04-30-2007, 11:28 AM
Hmm, i can think of a few items/rules:

-An item that makes your flame no longer hurt you.
-An item that protects you against from your own bombs.
-An item that allows the lens to see invisible enemies.
-An item that makes it so Like Likes no longer steal your shields.
-An item that makes it so your magical items no longer consume magic.
-An item that allows you to carry a maximum of 24 heart containers.

The_Amaster
04-30-2007, 06:06 PM
Those are all good ideas. Actually, I was going to make "Metal Boots" that disable the "no dive warp" rule.(Wait, is that a screen rule?). It doesn't make much sense that when Link dives he can just walk on the ocean floor, and we don't have DMap specific Link tile mods, soo....