DraGlenn
04-27-2007, 03:50 AM
I've downloaded ZC 2.10.2 for Windows, and extracted it and everything, but when I open zelda-w.exe or zquest-w.exe, they seem like they're opening for a second (the frame of a new window flickers), but then they close.
The zc2102w folder includes:
1st.qst
2nd.qst
3rd.qst
210test.qst
alleg42.dll
allegro.log
bs1st.qst
bs2nd.st
demoeq.qst
example_1st.qst
example_2nd.qst
fonts.dat
qst.dat
sfx.dat
zelda.dat
zelda-w.exe
zquest.dat
zquest.txt
zquest-w.exe
When I try to open zelda-w.exe, allegro says:
Zelda Classic v2.10 (Build 1)
Checking Files... OK
Allocating quest path buffers (4.00k/4.00k)...OK
Allocating map buffer (185.94k/189.94k)... OK
Allocating string buffer (6.75M/6.94M)... OK
Allocating door combo buffer (159.50k/7.09M)... OK
Allocating dmap buffer (51.00k/7.14M)... OK
Allocating combo buffer (1.49M/8.64M)... OK
Allocating color data buffer (158.11k/8.79M)... OK
Allocating tile buffer (8.00M/16.79M)... OK
Allocating trash buffer (97.66k/16.88M)... OK
Allocating item buffer (6.00k/16.89M)... OK
Allocating weapon buffer (2.00k/16.89M)... OK
Allocating guy buffer (14.00k/16.90M)... OK
Initializing Allegro... OK
Allocating bitmap buffers... OK
Loading data files:
Zelda.Dat...OK
Fonts.Dat...OK
SFX.Dat...OK
Loading saved games... Save file not found. Creating new save file.OK
Initializing sound driver... OK
Setting video mode...
And when I try to open zquest-w.exe, allegro says:
ZQuest v2.10 (Build 1)
Allocating MIDI buffer (9.84k/9.84k)... OK
Allocating map buffer (185.94k/195.78k)... OK
Allocating string buffer (6.75M/6.94M)... OK
Allocating door combo buffer (159.50k/7.10M)... OK
Allocating dmap buffer (51.00k/7.15M)... OK
Allocating combo buffer (1.49M/8.64M)... OK
Allocating color data buffer (158.11k/8.80M)... OK
Allocating tile buffer (8.00M/16.79M)... OK
Allocating trash buffer (97.66k/16.89M)... OK
Allocating item buffer (6.00k/16.89M)... OK
Allocating weapon buffer (2.00k/16.90M)... OK
Allocating guy buffer (14.00k/16.91M)... OK
Allocating combo undo buffer (1.49M/18.40M)... OK
Allocating tile undo buffer (8.00M/26.40M)... OK
Allocating file path buffers (1.25k/26.40M)... OK
Initializing Allegro... OK
Loading data files:
ZQuest.Dat...OK
QST.Dat...OK
Fonts.Dat...OK
OK
Initializing sound driver... OK
Thanks for the help.
The zc2102w folder includes:
1st.qst
2nd.qst
3rd.qst
210test.qst
alleg42.dll
allegro.log
bs1st.qst
bs2nd.st
demoeq.qst
example_1st.qst
example_2nd.qst
fonts.dat
qst.dat
sfx.dat
zelda.dat
zelda-w.exe
zquest.dat
zquest.txt
zquest-w.exe
When I try to open zelda-w.exe, allegro says:
Zelda Classic v2.10 (Build 1)
Checking Files... OK
Allocating quest path buffers (4.00k/4.00k)...OK
Allocating map buffer (185.94k/189.94k)... OK
Allocating string buffer (6.75M/6.94M)... OK
Allocating door combo buffer (159.50k/7.09M)... OK
Allocating dmap buffer (51.00k/7.14M)... OK
Allocating combo buffer (1.49M/8.64M)... OK
Allocating color data buffer (158.11k/8.79M)... OK
Allocating tile buffer (8.00M/16.79M)... OK
Allocating trash buffer (97.66k/16.88M)... OK
Allocating item buffer (6.00k/16.89M)... OK
Allocating weapon buffer (2.00k/16.89M)... OK
Allocating guy buffer (14.00k/16.90M)... OK
Initializing Allegro... OK
Allocating bitmap buffers... OK
Loading data files:
Zelda.Dat...OK
Fonts.Dat...OK
SFX.Dat...OK
Loading saved games... Save file not found. Creating new save file.OK
Initializing sound driver... OK
Setting video mode...
And when I try to open zquest-w.exe, allegro says:
ZQuest v2.10 (Build 1)
Allocating MIDI buffer (9.84k/9.84k)... OK
Allocating map buffer (185.94k/195.78k)... OK
Allocating string buffer (6.75M/6.94M)... OK
Allocating door combo buffer (159.50k/7.10M)... OK
Allocating dmap buffer (51.00k/7.15M)... OK
Allocating combo buffer (1.49M/8.64M)... OK
Allocating color data buffer (158.11k/8.80M)... OK
Allocating tile buffer (8.00M/16.79M)... OK
Allocating trash buffer (97.66k/16.89M)... OK
Allocating item buffer (6.00k/16.89M)... OK
Allocating weapon buffer (2.00k/16.90M)... OK
Allocating guy buffer (14.00k/16.91M)... OK
Allocating combo undo buffer (1.49M/18.40M)... OK
Allocating tile undo buffer (8.00M/26.40M)... OK
Allocating file path buffers (1.25k/26.40M)... OK
Initializing Allegro... OK
Loading data files:
ZQuest.Dat...OK
QST.Dat...OK
Fonts.Dat...OK
OK
Initializing sound driver... OK
Thanks for the help.