salty53
04-13-2007, 08:01 PM
I recently got started with Alphadawg's tutorial, and things have been going well up to now. I made the first Triforce dungeon, which went fine, but now I've made a new dungeon with no Triforce piece, just a Red Candle as its prize.
In this new dungeon, however, people don't appear in rooms to speak where they're supposed to. And Link doesn't walk through doorways, he walks over them. Doors might also be unlocking themselves. The first dungeon had all of these features, and they all worked fine; why should they stop working now?
Also, when I tried to load a MIDI file of the Zelda II temple background music for this dungeon, it didn't detect the MIDI file, even though it was in the same folder.
So, in summary:
1. Broken bonus dungeon
2. ZQuest not detecting MIDI
I use version 2.10, in case it matters.
In this new dungeon, however, people don't appear in rooms to speak where they're supposed to. And Link doesn't walk through doorways, he walks over them. Doors might also be unlocking themselves. The first dungeon had all of these features, and they all worked fine; why should they stop working now?
Also, when I tried to load a MIDI file of the Zelda II temple background music for this dungeon, it didn't detect the MIDI file, even though it was in the same folder.
So, in summary:
1. Broken bonus dungeon
2. ZQuest not detecting MIDI
I use version 2.10, in case it matters.