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View Full Version : Item Grids in Subscreen Editor



Imprisoned
04-01-2007, 06:48 AM
New items being implemented, people have to add them to the subscreen, but many are confused with the numbers needed to put into the properties to make the items usable in the quests.

So I thought of Item grids. You would go to New > New Item Grid and then it would ask you how many items you would like to insert to the grid.
You would put, for example, 4. Then you would just choose item #1, #2, #3, and #4, and click OK, then move the grid somewhere into the subscreen.

The main point of this would be all the numbers in the properties pre-made into the Item grid, so right when the Item grid is done and placed, you could move the selector on the items and assign them to the buttons.

Also I thought of when making another Item grid, it would ask, "Keep old Item Grid?" and if you answer Yes, you could just add more items to the existing Item grid.