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View Full Version : A fairly simple screen flag.



The_Amaster
03-20-2007, 06:16 PM
This hopefully shouldn't be that hard to implement. I've been meaning to request it for a while now.


"Secrets->Item"

Pretty much the item doesn't show up until activate the secrets on the screen.

Watcha think?

pkmnfrk
03-20-2007, 10:11 PM
I second this.

_L_
03-21-2007, 02:31 AM
But what if Enemies->Item is also on?

Nicholas Steel
03-21-2007, 02:46 AM
allow for 2 items on a screen? one affected by one option and the other affected by the other option?

CastChaos
03-21-2007, 06:34 AM
Logically, if both "enemies=>item" and "secret=>item" is on, then the item won't appear until any killable enemy or secret flag is on the screen. Not?

Nicholas Steel
03-21-2007, 07:06 AM
Logically, if both "enemies=>item" and "secret=>item" is on, then the item won't appear until all killable enemies are dead and the secret flag is triggered

fixed.

ShadowTiger
03-21-2007, 08:58 AM
Er ... Yeah. :blah: It's an either-or sort of thing. Whichever happens first, that's when the item will appear. If the other flag gets triggered, then, because the item is already out there, nothing would happen. Logically speaking, of course.

EDIT: I didn't actually misread it. I was just extrapolating on the wrong idea. :blah: :laughing:


9,999th post. ^.^ *Screenshot* 3/21/07 8:59 AM Wednesday Morning.

Nicholas Steel
03-21-2007, 09:20 AM
i myself meant both objectives needed to be fulfilled for the item to appear.

The_Amaster
03-21-2007, 08:58 PM
Wow....this got a pretty good response.

My two cents is that if both flags were checked, you'd have to both kill the enemies and activate the secrets.

Nicholas Steel
03-21-2007, 09:47 PM
exactly :)