pkmnfrk
03-04-2007, 04:29 PM
I'm led to believe that the Singular Flag (and its cousin Singular + 16-31) are designed for things like a number of torches to be lit in any order, etc.
I'm also led to believe that the way to use them is to set the trigger flag (burn, etc) as the inherent flag, and to put the singular flag as the regular flag. Then, set the "All Triggers -> 16-31" screen flag, make sure the secret combos are set up properly, and away you go.
However, this isn't the case. I don't know if it's a bug or a mistake on my part, but I couldn't get it to work.
featest.qst (http://ohrdev.com/featest.qst)
This is a simple test case I prepared, with a simple puzzle where you have to pound all the stakes to gain access to the door (which doesn't lead anywhere :))
Am I doing something wrong, or is this a bug?
I'm also led to believe that the way to use them is to set the trigger flag (burn, etc) as the inherent flag, and to put the singular flag as the regular flag. Then, set the "All Triggers -> 16-31" screen flag, make sure the secret combos are set up properly, and away you go.
However, this isn't the case. I don't know if it's a bug or a mistake on my part, but I couldn't get it to work.
featest.qst (http://ohrdev.com/featest.qst)
This is a simple test case I prepared, with a simple puzzle where you have to pound all the stakes to gain access to the door (which doesn't lead anywhere :))
Am I doing something wrong, or is this a bug?