Nimono
02-12-2007, 02:14 PM
Okay, I was wondering....
Say I made a script that were to create an item if you used the Wand on a certain combo, but if you left the screen, came back, and did it again, the item would not appear. How would I go about doing this? I can't use checks, because then the check would carry over to all other screens (I'd have to make it global), and if I had another screen you could do that on, I'd have to do a screen-and-map check, like I did for my Cane of Somaria script, but.... That would make it so if you came back to the first screen after getting this certain item from it, you could get it again if you went to another screen like it. I'm not sure what to do.
Say I made a script that were to create an item if you used the Wand on a certain combo, but if you left the screen, came back, and did it again, the item would not appear. How would I go about doing this? I can't use checks, because then the check would carry over to all other screens (I'd have to make it global), and if I had another screen you could do that on, I'd have to do a screen-and-map check, like I did for my Cane of Somaria script, but.... That would make it so if you came back to the first screen after getting this certain item from it, you could get it again if you went to another screen like it. I'm not sure what to do.