miodhchion
01-25-2007, 11:43 AM
I'm using version 2.10 and working on a quest where I have maps that you can't return to once you complete them. I'd like to give the player an opportunity to get items he may have missed on those maps, but I don't want it to be possible to get them twice.
It seems like it should be possible to use triggers to make an item only appear in one place if the player hasn't already gotten it in another, but I haven't been able to figure out how.
Has anyone done this? Or found another solution to that problem?
Thanks,
Miodhchion
It seems like it should be possible to use triggers to make an item only appear in one place if the player hasn't already gotten it in another, but I haven't been able to figure out how.
Has anyone done this? Or found another solution to that problem?
Thanks,
Miodhchion