Scotian Gold
12-29-2006, 06:01 PM
Hello all, Scotian Gold here. I would like to know if it's yet possible to create multiple dungeon entrances that work correctly. This means that when Link dies, he would get sent back to the last dungeon entrance he passed through.
I know this can be achieved using LINEAR dungeon entrances (ensuring Link passes through entrances/exits in a specific order), but what about NON-LINEAR entrances? Imagine a dungeon with four possible entrances, all of which are available for Link to enter/exit at any time. How do you ensure that when Link dies, he gets sent to the proper entrance on continue?
Hopefully I was clear enough. So is this currently possible? Or is this something that will involve the new scripting language? Or perhaps 2.5? Or not at all?!?
Thanks!
I know this can be achieved using LINEAR dungeon entrances (ensuring Link passes through entrances/exits in a specific order), but what about NON-LINEAR entrances? Imagine a dungeon with four possible entrances, all of which are available for Link to enter/exit at any time. How do you ensure that when Link dies, he gets sent to the proper entrance on continue?
Hopefully I was clear enough. So is this currently possible? Or is this something that will involve the new scripting language? Or perhaps 2.5? Or not at all?!?
Thanks!