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Majora
12-25-2006, 10:16 PM
Can someone write me/send/give a/the script that, when attached to a FFC, makes the FFC act like just that, a raft. It(The FFC "Raft") can go on unwalkable water, basically like the one in that quest _L_ made called "Revolutionary"

C-Dawg
12-28-2006, 11:48 AM
What you want to do is modify Saffith's Follow_Link script so that the FFC doesn't start moving till Link touches it, and it changes the walkability of tiles under it.

Majora
12-30-2006, 11:08 PM
Could you point me to it?
(I'll try PM-ing him)

Revfan9
12-31-2006, 04:45 AM
Here's a Zasm version:



WAIT WAITFRAME
COMPARER linkx,x
GOTOTRUE Y
GOTO WAIT
Y COMPARER linky,y
GOTOTRUE FOLL
GOTO WAIT
FOLL SETR x,linkx
SETR y,linky
WAITFRAME
GOTO FOLL
QUIT

That'll work, although it'll have to be edited to account for where it will stop following Link.