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View Full Version : "Dashing." (Castlevania GBA Style.)



ShadowTiger
12-08-2006, 05:01 PM
http://www.vgmuseum.com/mrp/cv-hod/characters/pose-juste1.gif http://www.vgmuseum.com/mrp/cv-hod/characters/pose-juste2.gif http://www.vgmuseum.com/mrp/cv-hod/characters/pose-juste8.gif

Remember Castlevania: Harmony Of Dissonance? If you pressed L or R, you'd do a dash in that direction. I'm getting ready to write something like that for ZC, where it'd check which direction you're facing. then if you press "R" you'd dash forwards, and if you pressed L, you'd dash backwards. So it'd check to see which direction you're facing, then if you pressed "L," you'd move down for two or three combospaces, and if you pressed "R," you'd dash forwards two to three combospaces.

This is actually more of a poll than anything else. Would you want L or R replaced? (Gotta go quick.. BRb.)

Saffith
12-08-2006, 05:13 PM
I'd say L, or perhaps the oft-ignored map button.
Remember, you'll have to check for walkability yourself if you don't want Link sliding through walls.

eXodus
12-08-2006, 07:59 PM
Yeah, making sure you get the walkability right is going to be the hardest part of that script - is there a way to tell if Link is using the large hitbox yet? I say replace both or neither, as the L/R thing is going to be weird enough when LA-style equipment is added. I hope you have better luck ensuring the item switching functions of those buttons fire than I did...