Master_of_Power
09-26-2006, 06:56 PM
Ok, the combo select drop down box is getting emmerse, what I was thinking was have 2 number boxes next to it called Combo Effect or something along the lines of that
Basicly it will be like this
you can reduce all the Block combos to just the following
Block
Block all
for regular Block you type in the item number and class and in the number boxes next to the selection.
for all the warp combos all you got to do is put 1, 2, 3, 4, or 5 in the first box next to it.
so you can have
Cave (Walk Up) A
Cave (Walk Up) B
Cave (Walk Up) C
Cave (Walk Up) D
Cave (Walk Down) A
etc...
become
Cave (Walk Up)
Cave (Walk Down)
Stairs
Autowarp
Sensitive Warp
Swim Warp
etc.
All the damage combos can be reduced to just one combo type
in the first box if Damage combo is selected, you put the damage it does, and the second one, you put 0 for changes with rings, or 1 for doesn't change with rings.
You can change Slow Walk to Walk Speed. 0 is the normal walk speed, -1 is half the walk speed, 1 is double the walk speed. and it goes up or down to whatever number would be the max.
you can change all the statues to 1 statue combo and select 1, 2, or 3 for the place where the fireball comes out.
This way you don't have to keep rooting through combo types to find what your looking for
Basicly it will be like this
you can reduce all the Block combos to just the following
Block
Block all
for regular Block you type in the item number and class and in the number boxes next to the selection.
for all the warp combos all you got to do is put 1, 2, 3, 4, or 5 in the first box next to it.
so you can have
Cave (Walk Up) A
Cave (Walk Up) B
Cave (Walk Up) C
Cave (Walk Up) D
Cave (Walk Down) A
etc...
become
Cave (Walk Up)
Cave (Walk Down)
Stairs
Autowarp
Sensitive Warp
Swim Warp
etc.
All the damage combos can be reduced to just one combo type
in the first box if Damage combo is selected, you put the damage it does, and the second one, you put 0 for changes with rings, or 1 for doesn't change with rings.
You can change Slow Walk to Walk Speed. 0 is the normal walk speed, -1 is half the walk speed, 1 is double the walk speed. and it goes up or down to whatever number would be the max.
you can change all the statues to 1 statue combo and select 1, 2, or 3 for the place where the fireball comes out.
This way you don't have to keep rooting through combo types to find what your looking for