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View Full Version : Can the inventory be modified via ZScript?



bigjoe
09-21-2006, 10:07 PM
If so, how? I'd like to be able to add and remove items/health/etc.

If not, can the capability of modifying them be added?

DarkDragon
09-22-2006, 02:53 AM
Health can be modified by writing to the Link HP and MaxHP arguments.
As for items, currently no. You can fake adding items by creating an item on top of link using the create item command, but I don't think there's any current way to take them away.

ShadowTiger
09-28-2006, 10:57 AM
Health can be modified by writing to the Link HP and MaxHP arguments.
As for items, currently no. You can fake adding items by creating an item on top of link using the create item command, but I don't think there's any current way to take them away.

Can you create them rapid-fire anywhere on the screen though? Like, just spawn eight keys in a ring around Link? ... or can there only be one such key onscreen at a time?

But if that key is gotten, can you spawn another key? ... Or, another item entirely?




EDIT:



...





Yes.


Yes they can. Thanks DN. :) [/Over-Chat]