Tanza
08-17-2006, 03:44 PM
This is just a minor thing,
I'm wondering if it's a ZC 2.10 bug, or maybe there's a simple way around this: In my one dungeon, i placed one of those fast red snakey things that take several hits to shrink it down to nothing - (lanmola or something or other). But anyhow, sometimes they are successfully placed, but other times, they're placed directly on a non-walkable tile and can't move.
Also, ^ this happens on the overworld also. Enemies are set to appear "randomly" and not from the edges.
I'm wondering if it's a ZC 2.10 bug, or maybe there's a simple way around this: In my one dungeon, i placed one of those fast red snakey things that take several hits to shrink it down to nothing - (lanmola or something or other). But anyhow, sometimes they are successfully placed, but other times, they're placed directly on a non-walkable tile and can't move.
Also, ^ this happens on the overworld also. Enemies are set to appear "randomly" and not from the edges.