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Jeffrotull
08-12-2006, 12:05 AM
I see the tiles for the enemies under graphics > tiles but I don't know how they get matched up to the enemy list under data > enemies

I am using BS graphics and 2.11b editor. I want to find out how to make tiles for the leever L3 and goriya L3. Currently they don't have one with my graphics.

Freedom
08-12-2006, 12:41 AM
you can use the existing enemy graphics, they will be colored differently


here's DN's response from another thread about cset and location.



Goriya 3 uses 3 rows of tiles starting at tile 8480
Leever 3 uses 3 rows of tiles starting at tile 8540
Octorok 3 Slow uses 3 rows of tiles starting at tile 8600
Octorok 3 Fast uses 3 rows of tiles starting at tile 8660

CSet 9
The level 3 Leevers act like level 1 Leevers (Red) but pop up out of the ground at random times.
The level 3 Goriya acts like other Goryias except he fires a boomerang straight at you.

Jeffrotull
08-12-2006, 02:30 PM
Ok I copied all of the tiles, one at a time and pasted them in the location for Goriya 3. He is the same color as Goriya L2 but attacks and has the health of a L3. I noticed Goriya L1 uses Cset 8 and Goriya L2 uses Cset 7. I don't know how to set that. I would like him to be Cset 10, a purple color. Also he walks right on top of buildings and stuff, unlike his cousins. Not sure how to fix that. Thanks Freedom for getting me in right direction and if you know how to fix these issues that would be awesome.