Jeffrotull
07-27-2006, 05:53 PM
I've been working hard on making a Zelda game but I've run into a few minor problems that I can not seem to figure out. I am using 2.11
First, I can not seem to make a hint room in a dungeon like “Go to the next room” in the original Zelda. I selected a guy and gave him a string but it
doesn’t seem to work. Also when I opened up another game I tried to check what options they used and I couldn't figure out which it was. On the same note I would also like to be able to put a guy in a dungeon room that you get an item from, but can’t advance past the room until you take the item.
I was wondering if there was some way to make a room require a certain number of hearts to advance past a room or if there was some way to lose the Triforce so you would have to collect all 8 pieces again in new dungeons.
Lastly my editor crashes when I try to do certain things like import dmaps or edit whistle warps.
Thanks in advance for any help.
First, I can not seem to make a hint room in a dungeon like “Go to the next room” in the original Zelda. I selected a guy and gave him a string but it
doesn’t seem to work. Also when I opened up another game I tried to check what options they used and I couldn't figure out which it was. On the same note I would also like to be able to put a guy in a dungeon room that you get an item from, but can’t advance past the room until you take the item.
I was wondering if there was some way to make a room require a certain number of hearts to advance past a room or if there was some way to lose the Triforce so you would have to collect all 8 pieces again in new dungeons.
Lastly my editor crashes when I try to do certain things like import dmaps or edit whistle warps.
Thanks in advance for any help.