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bluedeath
07-24-2006, 09:59 AM
:confused: when i make a dungeon and then i set the level i start to test my quest but when link enters that dungeon he moves down 1 or 2 tiles can somone help me with this problem?

Rulehy
07-24-2006, 12:25 PM
I also had a problem like that.I wanted Link to come in from the bottom and walk up when he entered...That worked,but if he dies,he walks back in to the
doorway...:sweat:

bluedeath
07-24-2006, 02:58 PM
...yea but my problem is i dont want link to move... but i want the doors to work link only moves when i set the level to 1 or more ..:shakeno:

erm2003
07-24-2006, 03:40 PM
You need to move your blue/green square right to the edge of the screen in the entrance. That will make him face up when you enter so that he doesn't walk down.

bluedeath
07-24-2006, 05:14 PM
is there a way that i can stop link from walking ahead the next screen when there is no door on the next screen example i got 2 screens and the walls are connected to both but link enters tht screen and keeps going up 3 tiles

erm2003
07-24-2006, 07:24 PM
That is how Link works in dungeons using the Zelda 1 style. If you want to remove that, you can check the Freeform Dungeons rule and then he won't scroll like that all the time. The problem is the door combos may need to be reworked, mainly the overhead combos, but it will stop the scrolling.

bluedeath
07-24-2006, 07:35 PM
sweet it worked and i got the doors to work the way i want them to !

bluedeath
07-24-2006, 07:39 PM
it will be more work but the quests will be alot better!