View Full Version : DoR tileset?!
migokalle
05-28-2006, 02:04 PM
whats wrong with the link tiles in this set?! when i play the quest made with it, when i go up he does but it looks like he is going down, and the same with going down... does anyone else have this problem?! i did't do anything with the link sprites! how can i fix this?!:confused:
Sir_Johnamus
05-28-2006, 02:33 PM
What ZC version are you playing with?
migokalle
05-28-2006, 02:33 PM
2.10
migokalle
05-28-2006, 02:56 PM
newer mind i just downloaded an older version of z quest and it's ok!:D
ShadowTiger
05-28-2006, 03:20 PM
This sounds like a BS-Animation issue. Try checking the "BS Animation" quest rule in Quest-->Rules on the first place. It switches Link's animation style from two frames to three frames. However, if you're using ZC 2.11, you can do that in Quest-->Graphics-->Sprites-->Link. There's a pulldown for the options.
migokalle
05-28-2006, 03:38 PM
thanks... but now i tried it in 2.10 doing the same stuff that i already did at the first time and now it's ok, wierd... i must have tuched something...
but thanks for the help anyway:D
DarkFlameWolf
05-28-2006, 03:38 PM
that and the DOR set has some horrible palette issues with regards to its boss enemies.
Love For Fire
05-28-2006, 08:28 PM
thanks... but now i tried it in 2.10 doing the same stuff that i already did at the first time and now it's ok, wierd... i must have tuched something...
but thanks for the help anyway:D
In version 2.10, the BS-Animation rule is broken. Checking the box does nothing, which is why you were having that problem.
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