Mitsukara
05-22-2006, 06:08 PM
First off, I wasn't sure rather to post this in General Technology Discussion or General Gaming Discussion, so if it belongs there instead please feel free to move it. I figured it was included under Technology though, and this type of question seemed more in line with what seems to be discussed here.
Second, I'm sorry if this is somehow a violation of emulation discussion rules- I haven't been around much in the last couple years so I don't know how it stands; I don't mean to break any such rules, just to learn how the technology works. However, if the thread is closed I understand, as well.
So, my question is, if you were to, say, burn a PSX game ISO onto a CD and stick it in the system, the PSX goes "Blargh!" and doesn't play it. Is this because of copywrite protection, or an actual technical limitation such as PSX CDs being composed in a different fashion than normal CDs? Or both, perhaps? I'm also wondering, how does this work on other older CD consoles, like the PC-Engine and the Sega Saturn?
I've also been kind of curious as to the technology of modchips- how do they work, and what do they/can they do exactly? I know some basic stuff- can override region coding, etc, but not a whole lot in specific. Also, is it possible to obtain modchips for said other systems, or mostly just newer and/or more popular ones?
Part of what brought up this line of thought is that I did try to burn a copy of Dragon Warrior VII- a game I actually own a real copy of- to play briefly on my PS1 because there's a flaw on Disc 1 I've been unable to get around (cleaning, scratch remover, cleaning the lense- nothing worked), which causes a glitch wherein 5 buildings in one town never load- the screen just goes black and there's nothing to do but restart the game. Needless to say that kills an RPG, where you needed to talk to everybody at least once before you can progress. I've found a way to get around the glitch- sending my memory card out of state to where a relative could play through that part of the game on their copy for me- but the issue left me wondering about this subject quite a bit.
Any information or sources for researching such things would be greatly appreciated. :)
Second, I'm sorry if this is somehow a violation of emulation discussion rules- I haven't been around much in the last couple years so I don't know how it stands; I don't mean to break any such rules, just to learn how the technology works. However, if the thread is closed I understand, as well.
So, my question is, if you were to, say, burn a PSX game ISO onto a CD and stick it in the system, the PSX goes "Blargh!" and doesn't play it. Is this because of copywrite protection, or an actual technical limitation such as PSX CDs being composed in a different fashion than normal CDs? Or both, perhaps? I'm also wondering, how does this work on other older CD consoles, like the PC-Engine and the Sega Saturn?
I've also been kind of curious as to the technology of modchips- how do they work, and what do they/can they do exactly? I know some basic stuff- can override region coding, etc, but not a whole lot in specific. Also, is it possible to obtain modchips for said other systems, or mostly just newer and/or more popular ones?
Part of what brought up this line of thought is that I did try to burn a copy of Dragon Warrior VII- a game I actually own a real copy of- to play briefly on my PS1 because there's a flaw on Disc 1 I've been unable to get around (cleaning, scratch remover, cleaning the lense- nothing worked), which causes a glitch wherein 5 buildings in one town never load- the screen just goes black and there's nothing to do but restart the game. Needless to say that kills an RPG, where you needed to talk to everybody at least once before you can progress. I've found a way to get around the glitch- sending my memory card out of state to where a relative could play through that part of the game on their copy for me- but the issue left me wondering about this subject quite a bit.
Any information or sources for researching such things would be greatly appreciated. :)