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Van Halen Man
04-29-2006, 04:47 PM
how do I make custom bosses move?

firefly
04-29-2006, 05:12 PM
As someone said before, custom bosses are VERY hard to do, some bosses may take up to 20 screens and more than 3 pages of tiles and combos, if you don't want to make your life difficult use one of the current betas and use freeform combos. ;)

Van Halen Man
04-29-2006, 06:54 PM
Well, maybe I will try that. But what is a freeform combo?

Rakki
04-29-2006, 07:15 PM
You can read about FF combos here (http://www.armageddongames.net/showthread.php?t=90953). But basically, they're combos without any specific type or walkability (at the moment) that can freely move about the screen, as per the whim of the quest maker.

Van Halen Man
04-29-2006, 07:20 PM
Ok thanks. But where exactly can I get a beta that has these? Freedom told me once but I didn't really put much effort into remembering it since I WAS going to wait untill 2.11s official releasment.

Pineconn
04-29-2006, 08:14 PM
You can download v2.11 b10 by clicking here (http://www.armageddongames.net/showthread.php?t=90670). To make bosses move, you'd have to use combo cycling. In 2.11, as firefly said, you can use freeform combos. How nice. :)

Van Halen Man
04-29-2006, 08:36 PM
That does sound pretty nice. Thanks:)