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View Full Version : Strings window... and strings !



Bull Bizard
03-21-2006, 09:40 AM
I have two questions about strings...

1) How can we make a string appear when Link walk on a designed case ? Like a flag or something...

2) How can we make a window for strings like in much RPGs ?

(I've just seen those things in a custom quest with Zelda as the hero (Zelda Tweaked I think).

koopa
03-21-2006, 02:27 PM
How to make strings (dis-)appear

Method 1
You make 2 identical screens, but put the string only on the second. On the first, make a ground tile of type "direct warp" that warps you to the second when you stand on it. On the second, make the tiles around where you land direct warps back to the first. The second screen must be on a level dmap (dmap with level number >0) for this to work.

Method 2
Make some tiles that contain the string (as a bitmap). Then set a trigger combo where you want to stand to read the string. Put secret flags where you want your string to appear, the string tiles go in the secret combos. When you stand on the trigger, secrets trigger and the string is shown.
To make the string disappear again, you need tiered secrets.

Bull Bizard
03-21-2006, 02:38 PM
Oh it seems a bit hard... :eyebrow:
thank you a lot for your help :)