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View Full Version : Boss Trigger Prob.



firefly
03-05-2006, 11:54 PM
http://img115.imageshack.us/img115/8752/zelda0040uz.png

I make this screen, when I complete the Wind Temple the sandstorm dissapears.

http://img147.imageshack.us/img147/4258/windtemple4hq.gif

I get the Triforce normally, triggering the Boss Flag.

http://img110.imageshack.us/img110/5084/zelda0115sf.png

The Sandstorm dissapears.

http://img127.imageshack.us/img127/8216/zelda0150un.png
When I go to a different screen and return, the sandstorm reappear for a few seconds and dissapears, playing the "Secret" sound.

Isn't there a way to prevent the sandstorm reappearing each time I move to a different screen?

PS: If someone really needs it, I can change the images to links. :googly:

I badly missed AGN!!!

jman2050
03-06-2006, 12:14 AM
The best idea I can give is that instead of using the same map, use a copycat map without the sandstorm and have the boss flag secret merely warp you to the copycat map. With room state carryovers (if you're using the betas), you can synchronize secrets between the two maps.

firefly
03-06-2006, 12:18 AM
The best idea I can give is that instead of using the same map, use a copycat map without the sandstorm and have the boss flag secret merely warp you to the copycat map. With room state carryovers (if you're using the betas), you can synchronize secrets between the two maps.

OK, it seems that this is the only way...
Hehe, I'm using Beta 8. :D