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View Full Version : What are all of the ZC Items?



trevorand
03-01-2006, 10:55 AM
Where can I find a current list all of the available items that can be used in Zelda Classic and what they do?

ShadowTiger
03-01-2006, 11:02 AM
Rather than making a list, can you just list a few of the ones you're unsure about and we can answer them? (READ: No, I don't know of any list. :p )

elise
03-01-2006, 11:33 AM
Yes there is this list :P
it's an old one but think most things are on it
( I don't remember who made it )

Here's a list of them all, and it also explains what they are used to:

Amulet: The cross from Zelda 2, lets you see invisible enemies.
Amulet 2: Improved cross.
Arrow (wooden): The regular, wooden arrow for the bow
Arrow (silver): A stronger arrow, needed to kill Ganon.
Arrow (gold): Very strong, pierces through any enemy. Can also kill Ganon.
Bait: The food given to the Goriya in Zelda 1. Can be given to anyone now.
Big triforce (Triforce of power): The triforce you get when you kill Ganon in Zelda 1.
Bombs: The regular bombs used in most Zelda games.
Bomb bag: Lets you carry more bombs. Can only buy these.
Bomb (Super bomb): The really strong bomb from Zelda 3.
Boomerang 1: Can stun most enemies. And kill some. Flies about 1/3 of the screen.
Boomerang 2: Stronger, plus, this one flies over the whole screen.
Boomerang 3: Really strong and fast boomerang that flies over the whole screen.
Boots: Lets you walk on places that would hurt you without the boots. Spikes, for example.
Bow (Short bow): Launches any arrow.
Bos (Long bow): Launches any arrow, but with higher speed.
Bracelet 1 (Power glove): Lets you push heavy objects that is possible to push.
Bracelet 2 (Titans mitt): Lets you push very heavy objects that is possible to push.
Candle 1: Lets you burn things that is possible to burn. Unlimited times, but only once at a screen.
Candle 2: Lets you burn things that is possible to burn. Unlimited times at any screen.can costs magic.
Clock: Freezes the enemies on the current screen. Temp of perm of your choice.
Compass: The regular compass used in most Zelda games.
Din's fire: Surrounds you with fire, and burns any enemy in its way. Costs magic to use. (optional)
Fairy: Heals you by three and a half heart. Flies around on the screen.
Farore's wind:takes you back to the entrance or last continue point
Flippers: Allows you to swim and dive in the water.
Hammer: You can pound wooden pillars and such with this. You can also kill monsters with it.
HC piece (Piece of heart): Collect four of these to gain a heart container.
Heart: Restores one heart on your life meter.
Heart container: Makes your life meter longer by one heart.
Hookshot: Lets you grab things far away, and lets you stun enemies.
Hookshot (Longshot): Lets you grab things even more far away than the hookshot. Stuns enemies.
Key (normal): Lets you unlock one locked door or one locked block.
Key (boss): Lets you unlock the boss door or boss lock block in the current dungeon.
Key (master): Lets you unlock any door or block, except boss doors, unlimited times.
Kill all enemies: Kills all enemies on the current screen,
Ladder: Lets you walk over small pits.
Lens of truth: Lets you see secrets that wasn't possible to see earlier. Costs magic to use. (optional)
Letter: Lets you buy things in certain shops that you couldn't buy stuff in before you had the letter.
Magic book: Makes the rays from the Magic wand to burst into fire when it touches something.
Magic container: Makes your magic meter longer by one.
Magic jar (small): Refills your magic by one.
Magic jar (large): Totally refills your magic meter.
Map: Shows you the map of the current dungeon.
Misc item 1: Used for misc things.
Misc item 2: Used for misc things.
Nayru's love: makes you invulnerable to damage. ( timed )
Potion 1: Totally refills your life meter. Can only be used once.
Potion 2: Totally refills your life meter. Can be used twice.
Raft: Lets you sail on the ocean.
Ring 1 (Blue tunic): Reduces Link's damage by 50%
Ring 2 (Red tunic): Reduces Link's damage by 75%
Ring 3 (Gold tunic): Reduces Link's damgage by 90%
Rupees 1, 5, 20, 50 and 200. Gives you X rupees.
Shield 1 (Wooden): Equipped from start, can't be without.
Shield 2 (Large): Better than the regular shield.
Shield 3 (Mirror): Reflects enemy magic.
Sword L1: Damages the enemies by 1 HP
Sword L2: Damages the enemies by 2 HP
Sword L3: Damages the enemies by 4 HP
Sword L4: Damages the enemies by 8 HP
Triforce parts: Suggested item to recieve when finishing a dungeon.
Wallet 1: Lets you carry 500 rupees instead of the regular 255.
Wallet 2: Lets you carry 999 rupees.
Wand: Shoot magic at your enemies with it.
Whistle (Ocarina): Play it to call on the bird. Or play it on certain places and something might happen....

trevorand
03-02-2006, 10:11 AM
Thanks a ton elise! This is exactly what I needed.

Nimono
03-02-2006, 07:53 PM
Thanks a ton elise! This is exactly what I needed.
One thing was wrong there: The item Farore's Wind CAN be used in ZC.

elise
03-02-2006, 08:02 PM
Oh yeah and nayru's love too I edit and change that , which is the one that brings you back to the entrance , is that Farore's wind ?

Nimono
03-02-2006, 08:09 PM
Oh yeah and nayru's love too I edit and change that , which is the one that brings you back to the entrance , is that Farore's wind ?
Yes. I actually tested its use on one of my quests. Astonished, I found that when you use it, it takes you to the screen set as the continue screen. I made a mental note to use that effect to make a place where you can use Farore's Wind to get into a previously unaccessable area. What I did was I made an area 2 screens wide. Enter the area to be trapped. Use Farore's Wind, and you're taken to the bottom half of the 2nd screen, which leads you to the exit on the first. It was simple like that because it was only a test. I'll be sure to make something even more confusing next time. Once, I even had the nerve to make a DMap that would get you an item if you got killed by the man in the first room of the cave. Just slash him until you die. Continue, and you're in a new room with an item. I can't believe I even thought that.

elise
03-02-2006, 08:35 PM
Thanks Pikaguy I editted the list:thumbsup:

Nimono
03-02-2006, 08:37 PM
Thanks Pikaguy I editted the list:thumbsup:
You're welcome. I'm like that a bit too much. It's like I HAVE to correct errors, no matter how small...

Oh, and I hate to say this, but you made another error in editing Nayru's Love. It doesn't turn you invisible to enemies, it makes you invulnerable to damage.

trevorand
03-07-2006, 09:29 AM
This is great news! I didn't know that Farore's Wind or Nayru's Love could be used. I realy needed these for a quest that I'm thinking about making.

Sir_Johnamus
03-07-2006, 10:57 AM
I have an idea for the graphics of Din's Fire to use in my test.
It will be the "Meteor Spell"

Want to see your quest Trevorand!