View Full Version : Using the Pure Tileset Update Extreme
Nimono
02-22-2006, 10:05 PM
Okay, I'd like to know one thing: Which palette is the one for Ice Dungeons? There's Ice Palace doors, but no Ice Palace palette, as far as I can tell.
firefly
02-22-2006, 10:15 PM
I love that tileset! (well, not as much as Dance of Rememberance).
2A = Ice Blue
Nimono
02-22-2006, 10:17 PM
Okay, thanks! I didn't look THAT far down, though. I like the tileset, too. When I get my own computer, I'm getting the LttP tileset, too. (Although A Link to the Past uses BS-Zelda sprites. I've played the ROM.)
firefly
02-22-2006, 10:23 PM
Also, if you're making an Ice dungeon, don't forget to use the ice borders (layers), they make the dungeon look a lot better.
Nimono
02-22-2006, 10:27 PM
Oh, okay. Say, do you have any suggestions on what enemies to put in the Ice Dungeon? This one is the first dungeon of the quest I'm working on with the tileset, and right now I'm putting Octoroks in there. Unless I can find better ones.
firefly
02-22-2006, 10:35 PM
Uhhhh, there should be some special enemies for ice dungeons...
I would recomend:
Moblins.
Goriyas. (Small amount)
Stalfos.
Tektites.
Zoras. (If there's water in there)
EDIT: ZC should have enemy Wolfos.
Nimono
02-22-2006, 10:36 PM
Okay, thanks!
VI3T_DR@GON
02-23-2006, 01:37 AM
I tried using that, I wouldnt if I were you, use the original Pure, or the updated one. PTUX is very screwy.
Nimono
02-23-2006, 04:49 PM
Well, I'm using different tilesets for my quests (mainly Newfirst right now), and I want to experiment with this tileset. I'm just going to have to take risks. If I do, I could end up with something good. It's a known fact.
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