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Nimono
01-31-2006, 10:44 PM
What does Amulet 2 do? I don't really see any point in having it on Zelda Classic if it does nothing...

Pineconn
01-31-2006, 10:47 PM
It's not implemented yet. Just like Link's "Jump" animation or the item pond.

Nimono
01-31-2006, 10:48 PM
Oh.

Bender
01-31-2006, 10:50 PM
What will it do?:confuse2:

Nimono
01-31-2006, 10:54 PM
I hope it lets you see Ganon when you battle him. I don't like having to slash everything in the room just to POSSIBLY hit Ganon!

LJ Bad
01-31-2006, 11:41 PM
I don't even know what the normal amulet does.

eXodus
02-01-2006, 12:11 AM
Amulet 1 let's you ignore the Invisible Enemies room flag. By rights, the Lens of Truth should too, but I don't think it does.

Rakki
02-03-2006, 12:51 AM
I believe Amulet 2 will let you see level 2 invisible enemies. :p Amulet 1 currently lets you see all invisible enemies, though I do recall hearing DN mention multiple levels of invisibility being an idea for a future version of ZC.

LinkMaster500
02-08-2006, 06:13 PM
Here's how I remember this:

The original plans of the creators of Zelda Classic were to have two categories of non-visible enemies. Level 1 was caped enemies, which is how invisible enemies currently appear when you do not have the cross. Level 2 is complete invisibility, which the programmers intended to be the case if you do not have this Amulet 2.

It's just that all this has not been implemented yet into ZC.

Nimono
02-08-2006, 06:18 PM
OH! Thanks for clearing that up for me. (Even though I left this thread alone for about a week...)