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Dlbrooks33
01-24-2006, 04:56 PM
1)How do you set up the Z-3 style animation?
2)How do you set up the tiles for insometric/dungeon carving/relational mode?
3)How do you setup the 2 square high link tiles (expanded link)
4)How do you set up the BS-Comple subscreen (or I think I know, just not sure)
Thanks...

firefly
01-24-2006, 05:41 PM
Hope it helps.:)

1) http://www.armageddongames.net/showpost.php?p=1051090&postcount=9
2) http://www.armageddongames.net/showthread.php?t=87243&page=1&highlight=Relational
3) Is it even possible?
4) ???

2) This may also help http://www.armageddongames.net/showthread.php?t=89356

Dlbrooks33
01-24-2006, 05:52 PM
when i said Z-3 style animation, I didm't mean diagonal movement. I meant the 8-tile animation. How do I set it up?

firefly
01-24-2006, 06:04 PM
Sorry.
I think that is Sprites-->Link-->Zelda 3

*b*
01-24-2006, 08:06 PM
you place each frame of Link's animation next to each other, and select Z-3 Animation from the Quest > Graphics > Sprites > Link dialogue. press X twice when selecting the sprites to increase the size of Link's animation to fit

Dlbrooks33
01-24-2006, 10:23 PM
Here is an example I just made that shows you how to set up the Z-3 style animation. Play it first, it'll be a hoot. This is a working example, so DN, if you could, could you put this in your post where people have to download beta six so they don't have to greave dig for this topic? thanks.

Z-3 Animation Example:http://rapidshare.de/files/11770286/Z-3_Animation_Example.qst.html