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Nicholas Steel
12-26-2005, 07:37 AM
update: Saturday, 8th December 2007
- Dungeon 1 is significantly easier and the following items are available in it (from easiest to acquire to hardest). Bombs, Quiver, Boomerang, Candle, Purse, Whistle and Master Sword.
- Dungeon 2 contains some minor changes to it that should ease flow.
- some minor route changes in Dungeon 1
- updated the overworld a bit to make it slightly less noob looking ^^
- added a way out of dungeon one ^^ now just work your way past the triforce room to exit.

update: Sunday, 26th March 2006
- dungeon 1 is easier.
- dungeon 2 is easier and made final boss fight easier. (dungeon 2 is a required sword challenge dungeon)

update: Saturday, 25th March 2006
- made dungeon 1 a little easier.

update: Wednesday, 22nd March 2006
- fixed minor problem in dungeon 1
- made it less annoying slightly in dungeon 2

update: Monday, 13th March 2006
- contains entrance to level 2 and the following...
- fixed scrolling in dungeon 1
- fixed possible issue with push blocks. (caused link to get trapped) (fixed)
- changed music
- fixed undercombos on some screens
- added zelda 3 movement
- repackaged quest in a zip file

update: Tuesday, 14th March 2006
- dungeon 2 is only for hard core gamers
- released dungeon 2
- dungeon 2 difficulty varies based on what doors you unlock.
- renamed dungeons
- fixed hopefully all issues in dungeon 1
- dungeon 2 hopefully contains no bugs... i did more testing this time.

update: Wednesday, 14th March 2006
- fixed problem with keys in dungeon 2
- depending on what path you take the dungeon may change colours... i have no idea how to prevent this from occuring.

__________________________________________________ __________________________________________________
wow my very first and possibly last demo to be made public. please note that Zelda Classic 2.13 build 679 is recommended.

"A Quest" Download (http://home.exetel.com.au/franpa/)
click on "zelda classic" in the left frame then on "A Quest" on the right frame to download and enjoy.

i hope you have fun because i know i have and i also can't stress this enough, post feedback on my quest!

http://web.aanet.com.au/Student_WebZone/zelda/zelda%20pictures/untitled1.PNG
http://web.aanet.com.au/Student_WebZone/zelda/zelda%20pictures/untitled2.PNG
http://web.aanet.com.au/Student_WebZone/zelda/zelda%20pictures/untitled3.PNG
http://web.aanet.com.au/Student_WebZone/zelda/zelda%20pictures/untitled4.PNG
http://web.aanet.com.au/Student_WebZone/zelda/zelda%20pictures/untitled5.PNG
http://web.aanet.com.au/Student_WebZone/zelda/zelda%20pictures/untitled6.PNG

Nicholas Steel
12-29-2005, 01:19 AM
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Nicholas Steel
12-30-2005, 02:07 AM
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Nicholas Steel
01-03-2006, 02:28 AM
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Nicholas Steel
02-17-2006, 06:12 AM
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music5674
02-17-2006, 08:20 PM
i downloaded it..but it wont load in 2.10....looks like you need 2.11b6 to play it

WindStrike
02-17-2006, 08:25 PM
Just a note, try not to multi-post - especially quadriple post. I know it's like, 1 week intervals, but try to edit next time. Anyways, with demos, make sure that everything works. If you'll excuse me, I'm about to try it.

firefly
02-17-2006, 08:36 PM
Franpa sometimes look like a moderator, sometimes he doesn't.
Well, I'm about to try the quest.

Nicholas Steel
02-18-2006, 12:15 AM
im very very sorry about multi/quadriple posts but yea they are/were one week apart from each other. also just to make it clear to some people "i am not a moderator or administrator"

please use the latest version of zelda classic 2.11 beta 10b to play my quest.

"a quest" download (http://web.aanet.com.au/Student_WebZone/)

ms_zelda_lady
02-18-2006, 10:52 PM
Played most of level 1 today but quit after trying a few times to get the invisible gleeok. Too hard with only the wooden sword.

ms_zelda_lady

Nicholas Steel
02-18-2006, 11:06 PM
ive managed to beat him and yes... if i can beat him then im sure most people can.

Nicholas Steel
03-11-2006, 10:02 PM
update: Monday, 13th March 2006 - 9:56AM (gmt +10)
http://web.aanet.com.au/Student_WebZone/

new update... contains entrance to level 2 and the following...

- must now play in zelda classic 2.11 beta 10B
- fixed scrolling in dungeon 1
- fixed possible issue with push blocks. (caused link to get trapped) (fixed)
- changed music
- fixed undercombos on some screens
- added zelda 3 movement
- repackaged quest in a zip file

hope you have fun because i know i have.

WindStrike
03-12-2006, 12:39 PM
Woah... huge bug. Level 1, 4th room. Walk through the right-side wall and you end up on the very very right side of the screen inside of the wall. And you can't do anything while there.

Nicholas Steel
03-12-2006, 07:31 PM
i cant see any problems in zquest... if you could elaborate more then that would be nice... did you use latest zc beta? (only tested this on windows)

EDIT: that room was on the far right of the dmap... thus it couldnt scroll right... i'll fix this via changing a pushblock and removing the side passage. can anyone use cheats in the quest... or can i only use them withoutout a code because i have the quest password stored in one of those files?

EDIT: problem fixed... please redownload.

update: Monday, 13th March 2006 - 9:56AM (gmt +10)

Nicholas Steel
03-14-2006, 02:10 AM
- Dungeon 1 fixed in its entirety.
- Dungeon 2 is being released.
- Dungeon 2 is only for people who love a challenge.
- i only found one bug.
- triforce room doesnt take you outside because i never set the side warp.
- this is the last update being made by me unless theres any severe bugs.
- thanks go to all who have helped me so far.

http://web.aanet.com.au/Student_WebZone/Zelda.htm

Nicholas Steel
03-14-2006, 09:33 PM
update: Wednesday, 14th March 2006 - 11:32AM (gmt +10)

- fixed problem with keys in dungeon 2
- depending on what path you take the dungeon may change colours... i have no idea how to prevent this from occuring.

Nicholas Steel
03-22-2006, 04:26 AM
update: Wednesday, 22nd March 2006 - 6:16PM (gmt +10)

- fixed minor problem in dungeon 1
- made it less annoying slightly in dungeon 2

Nicholas Steel
07-04-2006, 07:38 PM
some freaky stuff happened and erased my first post instead of updating it...... aaarrrrgh

edit: its still occuring damn freakyness...... the top most post reappeared for odd un explaineble reasons.

Freedom
07-04-2006, 08:04 PM
You should upgarde to the b10b franpa that 10 has some nasty bugs, which is why it was instantly replaced with the 10b

Nicholas Steel
07-04-2006, 08:56 PM
indeed but i didnt make this quest with it... and i dont see any reason to upgrade it unless i start work on it again.

Mega Link
07-10-2006, 02:29 PM
You should upgarde to the b10b franpa that 10 has some nasty bugs, which is why it was instantly replaced with the 10b

That 10? You mean ZC2.11 Beta10?

I'm confused to the extreme!
:confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused:

Nicholas Steel
07-12-2006, 09:46 AM
Originally Posted by Freedom
You should upgarde to the zelda classic 2.11 beta 10b.

elise
07-12-2006, 11:46 AM
is there anything you want to say with it or is it just a bump .cause you don't answere Mega Links question only repeat what he already doesn't understand:shrug:

Mega Link
07-12-2006, 01:23 PM
I just didn't know what the difference was, so I guess it is just a remake. Where can I find it?

elise
07-12-2006, 01:33 PM
http://www.armageddongames.net/showpost.php?p=1064147&postcount=1

Nicholas Steel
08-02-2006, 12:23 AM
lol sorry about that i edited some stuff (removed a swear) and this thread must have gotten marked as being read for some strange reason.

Imprisoned
11-07-2006, 02:46 PM
I hope that's just a tentative title :shrug:

But those screenshots look OK. I'd give 9/10 on behalf of them. The second picture of DEMONS MAZE looks pretty good with the Ganon statues in each corners. May I use that in my Level 2?

Also you could rename the DMap names to be like Demons Maze (or Demon's Maze if it's s'posed to be like that)

Also you could download ZC 2.11 b14, I'm not sure can you save 2.11 b10 files as 2.10 files, in 2.11 b14 you can. Then more people could try out the quest.

Now if you could move your mouse a bit I could click the download link.

EDIT: Oh my god. How. Did. You. Make. So. Smooth. Movement?

Nicholas Steel
10-08-2007, 05:55 AM
if someone is able to host ZeldaClassic 2.11 Beta 10b then that would be greatly appreciated ;)

also could somone delete my triple blank post?

edit: heres a good reason to play my quest ;) http://web.aanet.com.au/Student_WebZone/untitled.PNG

Nicholas Steel
10-08-2007, 08:14 AM
i fixed the issue with the link, so now you can download it again lol.

Gleeok
10-08-2007, 10:21 AM
Actually franpa, 584 is more compatable than you might think with 10b. Yes, there are some huge bugs between them, but it wouldn't take that long to upgrade it. Just make sure the item properties are correctly set up...etc.

Nicholas Steel
10-08-2007, 10:32 PM
yea i tried 626 with it and it worked fine as far as i can tell... i lost the password to the quest lol but i sent DD a PM about it.

Gleeok
10-08-2007, 10:36 PM
Alright then, i'll give it a go. I'll let you know if I find any bugs.

Gleeok
10-08-2007, 11:58 PM
Aarg!!! BUG. How the hell do I get out of Demon maze once I already beat it....Hmmm!?

Nicholas Steel
10-11-2007, 10:05 AM
you beat it oO.

Gleeok
10-12-2007, 01:03 AM
you beat it oO.

Well yeah...Of coarse I beat it. That's the whole point, isn't it?...If I didn't beat it, then I wouldn't be done playing it. ;)

Anyway, you forgot to set a outwarp point methinks...

Nicholas Steel
11-29-2007, 07:41 AM
so no one is willing to crack the password for me? the quest has been updated to a later build so it cant be open in beta 10b anymore and i cant see if it would accept the .key file in beta 10b

Nicholas Steel
12-05-2007, 03:13 AM
tried beta 10b which is provided with freedom's Castle Haunt 3 and it still won't open, can anyone provide the damn password yet? what was the point in the challenge hash? was it buggy in that build of zc?

Nicholas Steel
12-08-2007, 01:24 AM
update: Saturday, 8th December 2007
- Dungeon 1 is significantly easier and the following items are available in it (from easiest to acquire to hardest). Bombs, Quiver, Boomerang, Candle, Purse, Whistle and Master Sword.
- Dungeon 2 contains some minor changes to it that should ease flow.
- some minor route changes in Dungeon 1
- updated the overworld a bit to make it slightly less noob looking ^^
- added a way out of dungeon one ^^ now just work your way past the triforce room to exit.
updated my quest. if people could again provide feedback on it then that would be awesome ^^ i am just disheartened at the tileset i chose to do this quest with >.> its really limited but the tile layout is pretty awesome.