AtmaWeapon
11-21-2005, 11:41 AM
Out of all the tracks in MKDS, right now the most annoying to me is Wario Stadium. This is the only track I cannot find a really good line around, mainly because of the final turn.
You should know the one I'm talking about. First, you go up the hill with the 3 boost strips on it, then you go over 2 medium-sized hills, then you go over 4 small hills followed by a sharp curve with mud along the outside edge.
The trouble is, I can't seem to get an inside line on that curve. No matter which character I pick, I always end up close to the mud. I've watched and studied the staff ghost and have even tried jumping at the same places with the same character and kart and I cannot hug that corner as tight as the staff ghost. I spent 25 minutes last night doing nothing but trying that turn.
It's really frustrating. I'm short about 4-5 seconds from beating the staff ghost, and this curve is probably the cause of at least a second per lap for me.
What am I missing about the turn? How do you get a tight inside line from off of those hills?
You should know the one I'm talking about. First, you go up the hill with the 3 boost strips on it, then you go over 2 medium-sized hills, then you go over 4 small hills followed by a sharp curve with mud along the outside edge.
The trouble is, I can't seem to get an inside line on that curve. No matter which character I pick, I always end up close to the mud. I've watched and studied the staff ghost and have even tried jumping at the same places with the same character and kart and I cannot hug that corner as tight as the staff ghost. I spent 25 minutes last night doing nothing but trying that turn.
It's really frustrating. I'm short about 4-5 seconds from beating the staff ghost, and this curve is probably the cause of at least a second per lap for me.
What am I missing about the turn? How do you get a tight inside line from off of those hills?