bigjoe
11-06-2005, 04:27 PM
We all know what "B" does in the tile editor. It makes the tile ready for 256 color editing.
Well, "Shift+B" would do the same thing, but automatically replace all "0" colors(or colors at the beginning of the csets) with the transparent (X). This would save time when editing sprites or whatever.
Well, "Shift+B" would do the same thing, but automatically replace all "0" colors(or colors at the beginning of the csets) with the transparent (X). This would save time when editing sprites or whatever.