King Aquamentus
10-13-2005, 03:12 PM
That's right. Zero Quest as it was had a lot, but it had map issues, and places where you could get stuck. Plus, without a TITLE SCREEN and a PROLOGUE sequence, it was just another remake. So, I decided "an artist's work is not done".
-Midi Changes for the overworld, level 1, level 5...
-Rock wall restructuring. Rather than the flat four tile rock, two extra tiles have been added for a diagonal layer effect similar to the rock walls of later zeldas. Intrestingly enough, they are fashioned from LOZ tiles combined together.
-Overworld Changes:
-in the west, the top two rows of screens are not visibly accessible. find a cave.
-BTW, spectacle rock is not visibly accessible from said area. again, find a cave.
-in Level 9's intro, "(Dark World?)" will be removed. I decided Link ain't in it.
(oohoohoohoo, I smell a second quest...)
screens 75, 76, 77, and 78 are now beach. They are on lower ground than the fields above them.
-The South half of the east forest remains untouched, but from the screen above Level 8 and up, the forest gains a lot of hills. This is to reflect the east ruins of Alttp.
-The third and fourth rows of death mountain (stairs to level 6, Power Bracelet, etc.) is not treated as part of death mountain and is still accessible normally. However those "Caves" can be found here.
-Level 6 itself is only accessible from death mountain.
...and of course, I will work on the continue bugs and the map issue.
I realize a lot of people who played the original Zero Quest would not be too happy just doing it all again. That's why I'm working on really changing the experience. Don't get me wrong, many things will stay the same (dungeons...), but I think even people who played the original will enjoy this.
Thank you.
Credits to Ccc for his Legend of Zelda title. Besides midis and the fact that this all USED to be just the first quest, that Title is the only other thing I didn't really make here.
EDIT:
NEW ADDITIONS:
Added a falls area to the northwest corner of the overworld. This will get you the blue ring.
Level 7's map is officially fixed.
The Lake close to the east woods has gotten larger. much larger.
Working on item text. (Ex: You got the bow! Now all you need is the arrow!)
-Midi Changes for the overworld, level 1, level 5...
-Rock wall restructuring. Rather than the flat four tile rock, two extra tiles have been added for a diagonal layer effect similar to the rock walls of later zeldas. Intrestingly enough, they are fashioned from LOZ tiles combined together.
-Overworld Changes:
-in the west, the top two rows of screens are not visibly accessible. find a cave.
-BTW, spectacle rock is not visibly accessible from said area. again, find a cave.
-in Level 9's intro, "(Dark World?)" will be removed. I decided Link ain't in it.
(oohoohoohoo, I smell a second quest...)
screens 75, 76, 77, and 78 are now beach. They are on lower ground than the fields above them.
-The South half of the east forest remains untouched, but from the screen above Level 8 and up, the forest gains a lot of hills. This is to reflect the east ruins of Alttp.
-The third and fourth rows of death mountain (stairs to level 6, Power Bracelet, etc.) is not treated as part of death mountain and is still accessible normally. However those "Caves" can be found here.
-Level 6 itself is only accessible from death mountain.
...and of course, I will work on the continue bugs and the map issue.
I realize a lot of people who played the original Zero Quest would not be too happy just doing it all again. That's why I'm working on really changing the experience. Don't get me wrong, many things will stay the same (dungeons...), but I think even people who played the original will enjoy this.
Thank you.
Credits to Ccc for his Legend of Zelda title. Besides midis and the fact that this all USED to be just the first quest, that Title is the only other thing I didn't really make here.
EDIT:
NEW ADDITIONS:
Added a falls area to the northwest corner of the overworld. This will get you the blue ring.
Level 7's map is officially fixed.
The Lake close to the east woods has gotten larger. much larger.
Working on item text. (Ex: You got the bow! Now all you need is the arrow!)