demonvash08
08-24-2005, 06:25 PM
ok i'm gonna spell out practically everything i'm doing and someone plz tell what part i went wrong on.
(using descendant tiles)
first of all my problem is: i set a tile for a person to appear as the guy... so who do i set as the guy if i have a guy???
my bigger problem is:
i am tyring to make it so the player walks into a cave entrance (entrance is set on dmap1 map1 s17 [type: overworld]) and appear at another area that is an overworld (entrance: dmap2 map5 screen01[type:ovrwrld]
and on map1 s17 i have the following set: string:blah blah guy:still not sure but i set abei ne ways room:special item special item: wooden sword
also i have links appearance and exit points set correctly
please gimme help sum1 i really would appreciate it and feel free to repeat what i said in my steps just i hope that my question was.......errr.......sorta clear
(using descendant tiles)
first of all my problem is: i set a tile for a person to appear as the guy... so who do i set as the guy if i have a guy???
my bigger problem is:
i am tyring to make it so the player walks into a cave entrance (entrance is set on dmap1 map1 s17 [type: overworld]) and appear at another area that is an overworld (entrance: dmap2 map5 screen01[type:ovrwrld]
and on map1 s17 i have the following set: string:blah blah guy:still not sure but i set abei ne ways room:special item special item: wooden sword
also i have links appearance and exit points set correctly
please gimme help sum1 i really would appreciate it and feel free to repeat what i said in my steps just i hope that my question was.......errr.......sorta clear