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View Full Version : Armageddon Quest VS All other quest



OUCH!
06-16-2005, 11:22 AM
I think that most quest isn't interesting. :whap:
Because for instance :confuse2:
・Too long and pushy message. (example:Mega man Dr.Wily's Revenge)
・The field like maze where movement is troublesome.(example:The Hidden Duality)
・Excessive item flag that limits my range of action. (example:Link's Birthday)
・Too easy dungeon.
・One-way dungeon.
・Too wide field.
・Excess wall with possibility to be able to bomb.
・Excess tree with possibility to be able to burn.
・The enemy of dungeon that repeating the same pattern.
・The tile setting of dungeon that repeating the same pattern.
・The flag or device that can't be noticed excluding those who produce it. (example:Link to Tortuga)
・Deteriorated graphic(example:James Quest 2)
・The easy bug like that not doing test play(example:dreams of Yesterday)

These are very bad. :bomb:
But all quest except my quest apply to these. :(

Brandon
06-16-2005, 11:27 AM
Quit spamming about your quest. That's the 2nd forum I've seen you post this in. STFU already.

Love For Fire
06-16-2005, 11:39 AM
I am kind of sick of seeing this... your game is good, and has some very good ideas in it, but it is NOT god's gift to ZC. You can't just go around demeaning everyone else's work and saying yours is the best. I do agree too many games are one way, but long messages? Ever hear of something called a story? Want to talk about playability? There are probably about 3-5 people who can actually beat this game.

Blasting everyone elses work is definitely NOT the way to gain support for your work, or friends on the forum for that matter. You should stop because your only digging yourself a grave.

elise
06-16-2005, 12:05 PM
By now we all know how you think about it
It's good you be proud of your quest but those postings arent doing you or your quest any good.
Let players decide if it's THAT good.
and don't be suprised if they think otherwise :shrug:

SomUnknown
06-16-2005, 12:22 PM
I think that most quest isn't interesting. :whap:
Because for instance :confuse2:
・Too long and pushy message. (example:Mega man Dr.Wily's Revenge)
・The field like maze where movement is troublesome.(example:The Hidden Duality)
・Excessive item flag that limits my range of action. (example:Link's Birthday)
・Too easy dungeon.
・One-way dungeon.
・Too wide field.
・Excess wall with possibility to be able to bomb.
・Excess tree with possibility to be able to burn.
・The enemy of dungeon that repeating the same pattern.
・The tile setting of dungeon that repeating the same pattern.
・The flag or device that can't be noticed excluding those who produce it. (example:Link to Tortuga)
・Deteriorated graphic(example:James Quest 2)
・The easy bug like that not doing test play(example:dreams of Yesterday)

These are very bad. :bomb:
But all quest except my quest apply to these. :(


HOLY CRAP! YOUR AWESOME!

Cloral
06-16-2005, 01:21 PM
This is borderline spam, so consider this your spam warning. Please do not make any more topics like this.

DarkFlameWolf
06-16-2005, 03:19 PM
nice catch Cloral, I'll have to keep a closer eye on this poster. Because I've seen him do this at PureZC and since I'm not a mod there, was powerless to stop it.