Freedom
01-06-2005, 07:52 PM
Sorry, but this is going to be long winded, but I think it's important.
Cycling combos,
this is in the 2.10
I seem to have crossed some imaginary line in my quest with secret combos and added too many, which caused ALL of them in the game to stop working.
It didn't effect the quest in any other way, it didn't slow down, hicup or anything, cycling combos just ALL stopped working period.
Since my trade has been Industrial Electrician, I'll describe what it did in terms that I know.
I added 140 cycling combos to the quest I've been working on since around last may, which already probably has in the 1000's (just guessing here but a BUNCH), doing so seems to have tripped a breaker.
I checked and rechecked to make sure they were set up right, and then went ahead a deleted them all back out, yet the "breaker" is still tripped somewhere, and I'm left with a corrupted quest, even after removing them the rest no longer worked.
I put my back up quest in that was saved just prior to adding the new cycling combos and it's back to working as it was before.
So I can only assume I crossed the line and have too many cycling combos.
NOW... since there really is no info available on how cycling combos are SUPPOSED to be used, I now wonder if I'm using them right.
1) setting speeds never has worked for me above 9
Are they supposed to?
If you set the speed to 10 they simply stop working.
2) just the simplist animation takes LOADS of cycling combos, and since speed doesn't work above 9 that means adding more combos to adjust speed.
To have a spear travel across the room out of one wall, over 2 floor tiles and into the wall on the other side (4 tiles total) took me 140 cycling combos to do.
Am I doing this wrong?
Should it take that many when the spear progresses at 2 pixils per combo?
Each floor tile space then took 35 cycling combos to progrees the spear across to the lext and leave clear open space to allow for the others to cycle through their combos, since these loop.
Could looping have anything to do with the problem described above?
Cycling combos,
this is in the 2.10
I seem to have crossed some imaginary line in my quest with secret combos and added too many, which caused ALL of them in the game to stop working.
It didn't effect the quest in any other way, it didn't slow down, hicup or anything, cycling combos just ALL stopped working period.
Since my trade has been Industrial Electrician, I'll describe what it did in terms that I know.
I added 140 cycling combos to the quest I've been working on since around last may, which already probably has in the 1000's (just guessing here but a BUNCH), doing so seems to have tripped a breaker.
I checked and rechecked to make sure they were set up right, and then went ahead a deleted them all back out, yet the "breaker" is still tripped somewhere, and I'm left with a corrupted quest, even after removing them the rest no longer worked.
I put my back up quest in that was saved just prior to adding the new cycling combos and it's back to working as it was before.
So I can only assume I crossed the line and have too many cycling combos.
NOW... since there really is no info available on how cycling combos are SUPPOSED to be used, I now wonder if I'm using them right.
1) setting speeds never has worked for me above 9
Are they supposed to?
If you set the speed to 10 they simply stop working.
2) just the simplist animation takes LOADS of cycling combos, and since speed doesn't work above 9 that means adding more combos to adjust speed.
To have a spear travel across the room out of one wall, over 2 floor tiles and into the wall on the other side (4 tiles total) took me 140 cycling combos to do.
Am I doing this wrong?
Should it take that many when the spear progresses at 2 pixils per combo?
Each floor tile space then took 35 cycling combos to progrees the spear across to the lext and leave clear open space to allow for the others to cycle through their combos, since these loop.
Could looping have anything to do with the problem described above?