PDA

View Full Version : Continuous "Timers" Screen Flag



idontknow
10-21-2004, 05:02 PM
How about a "Continuous Timer" Screen flag to use with timed warp tics?

Basically, when checking this screen flag, the timer counter always counts up when you are on the dmap with this screen in it, including when you're not actually on the screen itself--this would be great because if you had a continuous timer on each & every screen of an entire dmap, then you could have things like "Timed Dungeons", "Day/Night", "Weather Effects", etc. The continuous timers reset when you leave the dmap & come back again (or after warping).

This, as well as "direct timed warps", would be really great for many reasons! It may be time consuming (but fairly easy) in that you would set each screen's timed warp to the cooresponding screen on a different dmap and also check the "continuous" counter on each screen.

so what happens if you stand on screen A but screen B has a continous counter of 3600 tics (1 minute), while standing on screen A, screen B's counter goes up..if you are in screen A for two minutes and enter screen B, you will pretty much automatically warp from screen B since its counter has already surpassed the timed tics required for the timed warp to activate. After warping, you eventually find yourself back on the dmap w/ screens A & B and all counters reset at 0.