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View Full Version : Annoying 3D triforce....



questerd00dman^
10-10-2004, 06:34 AM
im trying to use the 3D triforce tiles here (http://http://purezc.com/index.php?page=tiles&id=36&showComments#comments) but after i have all the combo cycling animations and stuff ready i cant find any tiles where i can put 2 of the tiles next to each other. Only on top. THis is getting really annnoying and ive been trying to figure it out for hours (ME GO CRAZY!) it seems like im missing about 3/4 of all the tiles i need but i checked and i have them all, if anyone can tell me how to set up the combo cycling frames, and the order to place them in, PLEASE DO!

I`d appreciate it!:mega:

EDIT
>http://www.redagate.net/users/mmh/comics/tri3.jpg < Screenshot :D :mega:

(NOTE: It may not look like it from the screenshot but those tiles are spinning triforce tiles and are only about 1x6 in tile space.)

-Xero

Freedom
10-10-2004, 07:32 AM
why would you do that with combo cycling?
it would be better just animated and placed on a layer.

looks to me like you scroll down your tiles until you get to the first free page, load the tiles into the next 3 pages, and then load them into combos starting from left to right.

tip, put one in and go into combos and copy paste it until you have the needed amount of combo slots filled to fit all the new tiles into, then you won't have to scroll to load them.

Questwizard88
10-12-2004, 10:37 AM
I usually do this a slightly different way. Start off by getting the top left of the picture in the top left of the screen. Once you have this, grab that entire screen of tiles. Then, move down and place the next 3 rows of tiles. Then repeat this again for the rest of the left side of the picture.

For the right side, get to the top left of the picture again, and press the right arrow 20 times. Grab the entire screen there, then repeat the same thing you did to get the rest of the left side.

Setting up the combos can be very tricky. What you need to do is start with the first tile, and set the animation to 40 frames, if i remember right. The next combo in the first column should be the first tile in the 3rd row, then the first one in the 5th row, and so on. Make sure to set the animation for each combo, or it may not work right.