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View Full Version : Donkey Konga more like Donkey Donga



AtmaWeapon
09-29-2004, 10:03 PM
I have a pretty good house rule concerning my video game purchases: don't touch the Donkey Kong franchise. DKC for the SNES was a technically amazing game, but it bored me to tears. For some reason, I never connected well with the characters, and the play control was a little fuzzy to me. I never really got to where I didn't know I was playing a game, which is important for a good game.

Donkey Konga was hyped pretty well, and I bought in to the hype. I mean, Nintendo is great at kooky games, and what could be kookier than playing the game with bongos?

Unfortunately the game does not deliver what I wanted. This simple want it does not provide is the desire to keep playing it. First, let me cover the normal categories.

Story
*Donkey and Diddy find bongos on the beach*
DK: What's this?
Diddy: I don't know.
Cranky: It's a drum.
DK: Oh we better play it then. Because, you know, we are monkeys and we live in the jungle and like rap music and play drums and I better stop before we get sued for racism.

The story is simple, but I shrugged that off because this is basically DDR with bongos and it's not like DDR has some kind of awesome story to motivate you.

Graphics
I don't know what they were thinking. The graphics in this game are horrible, and some of the later SNES DKC games could probably trump Donkey Konga in the graphics department, since the sprites had more than 3 frames of animation.

It doesn't really matter, though, because you spend 90% of the time staring at the spot the drum marks go by, so you only see the craptastic animation during breaks.

Sound
Some of the songs are covers, but that's cool. There's a pretty wide variety of stuff, from kids' songs like Bingo (yes, the "farmer who had a dog" Bingo) to Queen's overplayed "We Will Rock You" to the Pokemon TV Theme.

Play Control
Look this isn't rocket science, you basically have 4 buttons, and one of them is a noise sensor. I guess the bongos are pretty responsive but I can't really say more than that.

Fun
I played the game on the easy difficulty for a while, but it got boring fast. So I turned it up a couple notches and had a pretty good time. It's your standard "hit the buttons at exactly the right time" rhythm game, so it taps a gaming skill that dates to the very beginning of video game history, which is part of why rhythm games are so popular, IMO. You know exactly what you need to do, and the game gives you plenty of time to do it. So why oh WHY did I hit the right drum instead of the left? AGGGHHHHH!!!

Anyway, what seriously detracts from the fun is the lack of motivation. You play and get coins based on how good you play. You use these coins to buy things. That's a great system, because it encourages you to play the game more so you can get more things to do. However, I was looking forward to having 3 or 4 crappy songs that I had to suffer through just to unlock one awesome song, with the chance to unlock several other awesome songs and that one cruddy song that has a really high value for no reason. Instead, I take my hard-earned coins to the music store and find that all the songs are already available, I'm competing for the right to play them in Gorilla mode, the extra hard difficulty with no notes. Oh great, I hit a drum for two hours and now I get to play the same song again but now I have a reason to watch that Godforsaken elephant go through his 3 frames of animation for 3 minutes.

You can also unlock different sets of bongo noises, but so far it seems all they really do is obscure the music so that it gets more difficult to keep to the rhythm. There's also some minigames but at this point I had decided that I was really disappointed with Donkey Konga.

If you really like playing bongos you'll probably like the game. If you can identify with gorillas that live in the jungle, like rap music, and play drums then you get bonus points. If you like playing games that reward you for your devotion by bestowing extra levels and fun new features upon you, you'd probably get more fun out of a trip to the dentist.

vegeta1215
09-30-2004, 12:19 AM
I tried Donkey Konga in the store for a few minutes, and it was pretty fun. But I never got into music games. Aside from that, I can't really see spending money on it unless you're gonna have some friends to play it with - which is where I'm sure the game really shines cause each player would play different parts of the songs.

I liked all the original DK games and DK Junior games. And let's not forget DK 95 for the Gameboy (which is a really great game). I had Donkey Kong Country for the SNES and loved it, but I never played the sequels, nor any DK games for the N64.

MottZilla
09-30-2004, 02:15 AM
Heh, I hear about it before it came out, and Donkey Konga sounded totally retarded. I like Donkey Kong, Donkey Kong Jr. and the Donkey Kong Country series. :O Don't care about the horrible DK64 or whatever else.

ZTC
09-30-2004, 02:22 AM
I agree with Mottzilla; the older ones are better;
the NES, SNES, and Game Boy series rules
I even have the orignal Donkey Kong for the Commodore 64 somewheres...
I would take that anyday over the newer DK stuff

Glitch
09-30-2004, 05:07 AM
The game looks fun. Me and WL were having a blast playing it in Toys R Us.

AtmaWeapon
09-30-2004, 09:35 AM
I agree with Mottzilla; the older ones are better;
the NES, SNES, and Game Boy series rules
I even have the orignal Donkey Kong for the Commodore 64 somewheres...
I would take that anyday over the newer DK stuff

http://www.atmaweapon.org/images/emot/eng101.gifFYI, the original Donkey Kong was for the arcade, and ports were made to many systems.

When Nintendo first started out, they figured they didn't know enough about the American market to do well, so they had a contract to publish games through Atari. Then, at the CES, Atari reps caught a glimpse of a port of Donkey Kong to some other system. Since they were selfish and super paranoid, they assumed Nintendo was clearly trying to jump ship as opposed to producing games multilplatform and dropped the contract immediately.

Nintendo scratched their heads, shrugged their shoulders, and later gave producing their own console a shot. I wonder if the Atari folks ever regretted their rash decision?

AlexMax
09-30-2004, 03:09 PM
I've given up on music games as a whole. Honestly, the best stuff comes out in japan (Beatmania IIDX), and don't do so hot over here. Or if they are, they are super retarded, such as DDR and Donky Konga. I tried it out, honestly, it bored the hell out of me, and the songs were horrendus.

If you want a music game worth playing, get Frequency or Rez. Amplitude....maybe.

Eckels
09-30-2004, 03:58 PM
i dunno... As a drummer I'm interested in the idea of the kongas as a game, but I've yet to play it. I'll probably pick it up at some point. I enjoyed frequency 1 and 2 for pretty much the same reasons i expect to enjoy donkey konga.

DsS Game
09-30-2004, 05:31 PM
there any pics of the game?

Daywalker

me2
09-30-2004, 06:25 PM
I want Donky Konga.I really do. also IIDX (The clostest machine is in San Antonio, there's only III and original here). DDR got old for me. I need to get back into it tho. The best music game? Pop'n Music!

Kairyu
09-30-2004, 08:30 PM
Hey, outta curiosity, what musical genres have been represented in DDR-esque games so far? Any rock/heavy metal? Or is it just Japanese pop/techno and rap in DK?

me2
10-02-2004, 05:41 PM
Pop'n Music has every genre. I'm not kidding. Every song has a different genre. Special Cooking, Reggae, Ska, Heavy Metal, Hi Punk... =)

NESLolo32
10-02-2004, 07:04 PM
Hey, outta curiosity, what musical genres have been represented in DDR-esque games so far? Any rock/heavy metal? Or is it just Japanese pop/techno and rap in DK?
Okay.


Beatmania I and III (DJ Simulation with 5 keys) - Mostly club music and the occasional hiphop
Beatmania II/DX (DJ Simulation with 7 keys) - A lot of techno and rave, Super Eurobeat, and ambient music
Gituar Freaks/Drummania (Guitar- Guitar shaped thing with 3 buttons and a strum thingy, Drum- a basic drum set) - Pretty much anything that has an electric guitar in it.
Keyboardmania (A 2-octave keyboard with an effector wheel)- MIDI-ish music.



Pop'n Music has every genre. I'm not kidding. Every song has a different genre. Special Cooking, Reggae, Ska, Heavy Metal, Hi Punk... =)
I can justify that. It's definitely true. Although, I don't see much rap (which isn't bad) ;)

Ganonator
10-02-2004, 11:03 PM
One of my neighbors bought this game, and he enjoys it quite a bit. He's also into RPGs like KOTOR, morrowind, and many action shooters, halo, zelda, etc.

What really motivated him was the way he could input to the game. You have Drums, and you clap. But, when you miss the drum beats, you naturally yell 'fuck', which registeres as a clap beat. So, we sit there and hit the drums, and yell 'fuck' at the screen, and we improve our combos.

me2
10-03-2004, 03:20 AM
I can justify that. It's definitely true. Although, I don't see much rap (which isn't bad) ;)

There's plenty of it in ee'MALL. E-Rap and E-Rap two, Experimental rap...

AtmaWeapon
10-03-2004, 01:01 PM
http://www.gamespot.com/gamecube/puzzle/donkeykonga/screens.html?page=53

That screenshot from the hell that is Gamespot pretty much shows off the only game screen there is in Donkey Konga. Every animal on the screen (including the banana chicken) was painstakingly animated with almost FOUR WHOLE FRAMES of animation.

Graphics aren't the game's emphasis, but hear me out. When I play Frequency, my sight and hearing are both overloaded with information. Part of the challenge is I have to mentally categorize all the visual data while I'm trying to hit the beats. The same with DDR, From what I've seen, the user is constantly assaulted with lots of spastic flashing colors.

Donkey Konga does not do this. The graphical complexity would be pretty much the same if the screen was black and displayed "LEFT" "RIGHT" or "CLAP" in giant white text.

I still pretty much enjoy it on the higher difficulties now, but I really don't think its quality is on par with its companions in the genre. Plus, its really disappointing that I don't really want a single one of the unlockables, since none of them actually give me a different gaming experience.

vegeta1215
10-03-2004, 04:29 PM
I heard that you can unlock a feature so you can play along to the Zelda theme song, or use Zelda sounds or something. Is there any truth to this?

DsS Game
10-06-2004, 10:09 AM
Well I gotta give credit to whoever made the game because I feel old school in this game from the screenshot. Ellie the elephant and the banana birds. Both from Donkey kong Country 3. Man super nes was the shit back in the days lol. I might get it just cause of that. MY friend enjoys it.

Daywalker