DarkFlameWolf
06-08-2004, 11:04 PM
Quest -> Graphics -> Sprites -> Link
When you go to that drop-down menu and go to that section. It opens up a window with various options for tiles. What does this do? How does it work? Does simply setting one position good for the rest? (like for instance, if I set it to the first tile of swim animations, it will occupy the rest?) I'm confused......would this help solve the problem where: if I played Revenge 2 on 1.90 and I dove using flippers, I'd see the dive tiles, while if I played the very same Revenge 2 quest on 1.92 beta 183, if I dove using flippers, I'd see the Digdogger child tiles? I'm confused on this whole aspect.
When you go to that drop-down menu and go to that section. It opens up a window with various options for tiles. What does this do? How does it work? Does simply setting one position good for the rest? (like for instance, if I set it to the first tile of swim animations, it will occupy the rest?) I'm confused......would this help solve the problem where: if I played Revenge 2 on 1.90 and I dove using flippers, I'd see the dive tiles, while if I played the very same Revenge 2 quest on 1.92 beta 183, if I dove using flippers, I'd see the Digdogger child tiles? I'm confused on this whole aspect.