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Dark881288
05-30-2004, 01:25 AM
What does the "Freeform Dungeons" quest rule do?

LinktheMaster
05-30-2004, 10:21 AM
This takes away the "invisible" border around the room. This allows you to create doors off center in dungeons (though you have to make them yourself). But, you must put your doors on "overhead", or Link will walk on top of them. ;)

Dark881288
05-31-2004, 04:24 PM
Ok, thanks. I got another question. Which number is Ganon`s sprite color?

LinktheMaster
05-31-2004, 05:52 PM
- 3: Ganon cset
- 4: Ganon stunned cset
- 5: Ganon dying cset
;)

Dark881288
06-06-2004, 05:37 AM
Thanks again. Also how do I fix Link`s swimming tiles? Every time I try to test Link`s swimming the dive ability turns into a weird tile.

LinktheMaster
06-06-2004, 06:42 AM
This is due to BS Animation. It's not fully put into works in ZC yet. There's a quest rule for it. The only problem, is that I believe that this will mess up your walking Link tiles, as I believe BS Animation quests have the Link tiles ordered differently, or something of that sort. :shrug:

Dark881288
06-06-2004, 01:23 PM
So.... how can I fix this?

Eckels
06-06-2004, 01:35 PM
BS i think uses three tiles for walking, whereas the original set uses two.

so to fix it, you'd either have to make new walkign tiles for the original tileset, or switch to bs, or some other tileset that utilizes the tiles in the same way.

Dark881288
06-06-2004, 01:37 PM
Is there another way?

lord_jamitossi
06-06-2004, 01:40 PM
you can rip the BS walking tiles from the Pure set, or try and make you own.
If you chose the latter, beware because they don't cycle 1-2-3-1-2-3, it's 1-2-1-3-1-2-1-3. make 1 the standing, and have 2 and 3 as each foot out.

Dark881288
06-06-2004, 02:31 PM
Forget it. I fixed it. I think it will be very odd to you.

http://www.filespace.org/Silver_Dark31/Zelda254.bmp

You had to leave 3 tiles empty and put the underwater tiles after that.

I think it`s a bug cause the swimming got fixed...

Alexfrog
06-07-2004, 12:13 AM
This takes away the "invisible" border around the room. This allows you to create doors off center in dungeons (though you have to make them yourself). But, you must put your doors on "overhead", or Link will walk on top of them. ;)

I am having this problem. How do I make the door on 'overhead'??

Freedom
06-07-2004, 04:09 AM
right click on the combo and choose overhead.

Dark881288
06-11-2004, 09:52 PM
I have another question. Is it posible to have more than 11 Csets? And if there is, please tell me.

Chris Miller
06-11-2004, 10:45 PM
It is if you add +12, +13 etc. to the #2 CSet for a tile. You can't modify the CSets it brings up, though.

http://callitaday.netfirms.com/darkman.gif