ShadowTiger
05-29-2004, 08:48 PM
http://www.filespace.org/BH4/Z3BugPullingNAM.GIF
(URL) (http://www.filespace.org/BH4/Z3BugPullingNAM.GIF)
This is NOT a mockup. I assembled the GIF from screenshots I took a few days ago. I found this really odd trick while messing around with the wall master, .. or ceiling master, .. stair master, .. whatever it is.
So in the room in the South East corner of the Skull Dungeon in the Dark World. It should be a fairly large room, with 3 Gibdos in it, maybe 4, .. and 4 bumpers in it. (Maybe 5.) It should have a tail extending to the lower left, and a few spike tiles in it.
So kill everything in the room, and then align yourself between the two top bumpers. Walk into one so you start bouncing. You should bounce in between the two without any further action on your part if you were aligned just right. (It actually isn't that hard.) If the wall/ceiling master comes by, have a charged spin attack ready for him. There's no WAY he can get past that, unless you mis-time it, which isn't easy, thankfully.
So keep bouncing like that, perhaps for about a minute or two. Probably 45 seconds will do. Then leave, make a separate save state if you own the cartridge or whatever, and leave the bumper range. Try not to get hit on the spikes around you. Then go north, and trigger the buttons near the pit. DON'T cross them. (Actually, I think you can, but for the example's purpose, don't yet. ;) ) .. Then once you've pressed the buttons and the pits have changed, (This is just to make sure we're on the same page. I'm not sure HOW it affects the trick / bug, but I know it DOES in a manner.) .. then turn around, and head through the western door. By now, you should notice something ODD. You're able to see through the left door, to the other room to your left. (That shouldn't be. :p .. Scrolling will get funky, and skip rooms in a very apparent fashion.
.. Well.. That's it. :p Enjoy! :kawaii:
Oh, ALSO, .. I think I found a way to get over pits. For those of you who own the cartridge, and can therefore work with the Rom and Emulator legally, if you have a turbo button for all of your buttons, you can push that turbo button corresponding to your use/dash button. Link will appear to be moving, except he doesn't move his legs while he moves. In this state, as long as you don't touch a wall, get hurt, or release the button, you can ignore pits. .. Awesome. ;)
.. And using that trick, .. try to find your way back into the castle, go back underground to the second room under the castle. It had large, expansive pits going off into the darkness. ... Use this trick there. :thumbsup: :laughing: That would be AWESOME.
.. Also, since I'm on a roll, I've found out how to get back into that room in the Castle Sewers with those two cracks in the wall that you had no way of getting to. In the light world graveyard, push hard on the upper left gravestone, from the south side. Instead of bones, it'll have a black pit you'll fall into. Dash into those cracks for some goodies. ;) :highfive:
.. Oh, and I also managed to collect the maximum amount of health. I think that by far the most aggravating HCP to get, is the one you have to DIG for. I spent an hour there until I had found it. O_O
(URL) (http://www.filespace.org/BH4/Z3BugPullingNAM.GIF)
This is NOT a mockup. I assembled the GIF from screenshots I took a few days ago. I found this really odd trick while messing around with the wall master, .. or ceiling master, .. stair master, .. whatever it is.
So in the room in the South East corner of the Skull Dungeon in the Dark World. It should be a fairly large room, with 3 Gibdos in it, maybe 4, .. and 4 bumpers in it. (Maybe 5.) It should have a tail extending to the lower left, and a few spike tiles in it.
So kill everything in the room, and then align yourself between the two top bumpers. Walk into one so you start bouncing. You should bounce in between the two without any further action on your part if you were aligned just right. (It actually isn't that hard.) If the wall/ceiling master comes by, have a charged spin attack ready for him. There's no WAY he can get past that, unless you mis-time it, which isn't easy, thankfully.
So keep bouncing like that, perhaps for about a minute or two. Probably 45 seconds will do. Then leave, make a separate save state if you own the cartridge or whatever, and leave the bumper range. Try not to get hit on the spikes around you. Then go north, and trigger the buttons near the pit. DON'T cross them. (Actually, I think you can, but for the example's purpose, don't yet. ;) ) .. Then once you've pressed the buttons and the pits have changed, (This is just to make sure we're on the same page. I'm not sure HOW it affects the trick / bug, but I know it DOES in a manner.) .. then turn around, and head through the western door. By now, you should notice something ODD. You're able to see through the left door, to the other room to your left. (That shouldn't be. :p .. Scrolling will get funky, and skip rooms in a very apparent fashion.
.. Well.. That's it. :p Enjoy! :kawaii:
Oh, ALSO, .. I think I found a way to get over pits. For those of you who own the cartridge, and can therefore work with the Rom and Emulator legally, if you have a turbo button for all of your buttons, you can push that turbo button corresponding to your use/dash button. Link will appear to be moving, except he doesn't move his legs while he moves. In this state, as long as you don't touch a wall, get hurt, or release the button, you can ignore pits. .. Awesome. ;)
.. And using that trick, .. try to find your way back into the castle, go back underground to the second room under the castle. It had large, expansive pits going off into the darkness. ... Use this trick there. :thumbsup: :laughing: That would be AWESOME.
.. Also, since I'm on a roll, I've found out how to get back into that room in the Castle Sewers with those two cracks in the wall that you had no way of getting to. In the light world graveyard, push hard on the upper left gravestone, from the south side. Instead of bones, it'll have a black pit you'll fall into. Dash into those cracks for some goodies. ;) :highfive:
.. Oh, and I also managed to collect the maximum amount of health. I think that by far the most aggravating HCP to get, is the one you have to DIG for. I spent an hour there until I had found it. O_O