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View Full Version : Skies of Arcadia 2 Ideas



Pangolin
04-13-2004, 07:19 AM
I was just thinking, since Sega and Overworks have promised to make a Skies of Arcadia 2, what would you put in the new game? Wouldn't it be excellent if you could go to the moons or something? Actually, thats a thought; *Spoiler* In the dark rift, did anyone find the black moonstone?*Spoiler Over*
I did, you can't do anything with it, its a discovery. What would a Black moon do? I mean, it would have to be included, wouldn't it? What element would it govern? I'd say time... You could easily think up spells for it...
Black Moon spells Idea:
Tima: Freezes an enemy in time for one turn (50/50)
Times:Freezes all enemys in time for one turn (50/50)
Timum: Freezes one enemy in time for one turn (100%)
Timulen: Freezes all enemies in time for two turns (100%)
Slowi: Slows one enemy down (More than Driln and Drilnos)
Slowes: Slows all enemies down (More than Driln and Drilnos)
Speeda: Speeds on party member up, so that he/she can attack twice before the enemy
Speedum: Speeds all party members up etc.

Okay, so it has more attacks than the others, but hey. Anyone else got any other ideas?

aces2022
04-13-2004, 08:59 PM
I am past that part but Black Moonstone?
When did they promise another one?!!!!?
I would suggest the magic have more of an affect in the battle system and more super moves.