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Blonde799
02-29-2004, 10:14 AM
Ok, I'm cycling a set of tiles, named 1, 2, 3, all the way up to 5. Both combos that I'm cycling through start at the tile labeled "1". The first one goes to 3(animation frame # of 3), and then cycles to the next combo. The next one animates through all 5 number tiles(animation frame # of 5). They both also have the same frame animation speed(which is 30). I place the first combo in the first place I start at in the overworld somewhere, so I can see it as soon as it animates.

Here's the result of the whole animation:
1, 2, 3, 4, 5, 3, 2, 3, 4, 5, 2, 3(there's a 3 second pause), 4, 5.

I'm very confused as to if this is the way combo cycling is supposed to work.:confuse2:

*b*
02-29-2004, 03:34 PM
Blonde, I had that same problem with 187. seems looping is very buggy...