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View Full Version : Combo Cycling.



Cornbread Man
01-19-2004, 01:48 AM
I set up a combo-cycling block, that lowers into the floor and raises back up, but the two different combos don't want to cycle; it stays on the first combo. I set the "Next" box properly. Is there anything I'm missing?

Freedom
01-19-2004, 03:32 AM
is it on a layer?
they don't work on layers.

Yoshiman
01-19-2004, 11:51 AM
Combo cycling doesn't show up in the quest editor. I have fire jets in one of my quests, and they only spew flames in the ZC player. Trust me. It'll work if you set it up correctly.

idontknow
01-19-2004, 03:19 PM
& the # of animatiion frames can't be 1--it can be 0, which means it pretty much cycles imediately, or it can be greater than 1 so that after at least 2 frames, the combos cycle--just can't be exactly one--also, combos don't work on layers--& like already stated, cannot cycle in zquest but will cycle in zeldaclassic when you play it

Cornbread Man
01-20-2004, 11:15 AM
I got it now. Turns out I wasn't using enough frames per combo. Thanks for the help, guys. :cool: