Demimore
10-01-2003, 08:07 AM
Here's a list of them all, and it also explains what they are used to:
Amulet: The cross from Zelda 2, lets you see invisible enemies.
Amulet 2: Improved cross.
Arrow (wooden): The regular, wooden arrow for the bow
Arrow (silver): A stronger arrow, needed to kill Ganon.
Arrow (gold): Very strong, pierces through any enemy. Can also kill Ganon.
Bait: The food given to the Goriya in Zelda 1. Can be given to anyone now.
Big triforce (Triforce of power): The triforce you get when you kill Ganon in Zelda 1.
Bombs: The regular bombs used in most Zelda games.
Bomb bag: Lets you carry more bombs. Can only buy these.
Bomb (Super bomb): The really strong bomb from Zelda 3.
Boomerang 1: Can stun most enemies. And kill some. Flies about 1/3 of the screen.
Boomerang 2: Stronger, plus, this one flies over the whole screen.
Boomerang 3: Really strong and fast boomerang that flies over the whole screen.
Boots: Lets you walk on places that would hurt you without the boots. Spikes, for example.
Bow (Short bow): Launches any arrow.
Bos (Long bow): Launches any arrow, but with higher speed.
Bracelet 1 (Power glove): Lets you push heavy objects that is possible to push.
Bracelet 2 (Titans mitt): Lets you push very heavy objects that is possible to push.
Candle 1: Lets you burn things that is possible to burn. Unlimited times, but only once at a screen.
Candle 2: Lets you burn things that is possible to burn. Unlimited times at any screen. Costs magic.
Clock: Freezes the enemies on the current screen. Temp of perm of your choice.
Compass: The regular compass used in most Zelda games.
Din's fire: Surrounds you with fire, and burns any enemy in its way. Costs magic to use. (optional)
Fairy: Heals you by three and a half heart. Flies around on the screen.
Farore's wind: It is in ZC, but can't be used yet.
Flippers: Allows you to swim and dive in the water.
Hammer: You can pound wooden pillars and such with this. You can also kill monsters with it.
HC piece (Piece of heart): Collect four of these to gain a heart container.
Heart: Restores one heart on your life meter.
Heart container: Makes your life meter longer by one heart.
Hookshot: Lets you grab things far away, and lets you stun enemies.
Hookshot (Longshot): Lets you grab things even more far away than the hookshot. Stuns enemies.
Key (normal): Lets you unlock one locked door or one locked block.
Key (boss): Lets you unlock the boss door or boss lock block in the current dungeon.
Key (master): Lets you unlock any door or block, except boss doors, unlimited times.
Kill all enemies: Kills all enemies on the current screen,
Ladder: Lets you walk over small pits.
Lens of truth: Lets you see secrets that wasn't possible to see earlier. Costs magic to use. (optional)
Letter: Lets you buy things in certain shops that you couldn't buy stuff in before you had the letter.
Magic book: Makes the rays from the Magic wand to burst into fire when it touches something.
Magic container: Makes your magic meter longer by one.
Magic jar (small): Refills your magic by one.
Magic jar (large): Totally refills your magic meter.
Map: Shows you the map of the current dungeon.
Misc item 1: Used for misc things.
Misc item 2: Used for misc things.
Nayru's love: It is in ZC, but can't be used yet.
Potion 1: Totally refills your life meter. Can only be used once.
Potion 2: Totally refills your life meter. Can be used twice.
Raft: Lets you sail on the ocean.
Ring 1 (Blue tunic): Reduces Link's damage by 50%
Ring 2 (Red tunic): Reduces Link's damage by 75%
Ring 3 (Gold tunic): Reduces Link's damgage by 90%
Rupees 1, 5, 20, 50 and 200. Gives you X rupees.
Shield 1 (Wooden): Equipped from start, can't be without.
Shield 2 (Large): Better than the regular shield.
Shield 3 (Mirror): Reflects enemy magic.
Sword L1: Damages the enemies by 1 HP
Sword L2: Damages the enemies by 2 HP
Sword L3: Damages the enemies by 4 HP
Sword L4: Damages the enemies by 8 HP
Triforce parts: Suggested item to recieve when finishing a dungeon.
Wallet 1: Lets you carry 500 rupees instead of the regular 255.
Wallet 2: Lets you carry 999 rupees.
Wand: Shoot magic at your enemies with it.
Whistle (Ocarina): Play it to call on the bird. Or play it on certain places and something might happen....
Amulet: The cross from Zelda 2, lets you see invisible enemies.
Amulet 2: Improved cross.
Arrow (wooden): The regular, wooden arrow for the bow
Arrow (silver): A stronger arrow, needed to kill Ganon.
Arrow (gold): Very strong, pierces through any enemy. Can also kill Ganon.
Bait: The food given to the Goriya in Zelda 1. Can be given to anyone now.
Big triforce (Triforce of power): The triforce you get when you kill Ganon in Zelda 1.
Bombs: The regular bombs used in most Zelda games.
Bomb bag: Lets you carry more bombs. Can only buy these.
Bomb (Super bomb): The really strong bomb from Zelda 3.
Boomerang 1: Can stun most enemies. And kill some. Flies about 1/3 of the screen.
Boomerang 2: Stronger, plus, this one flies over the whole screen.
Boomerang 3: Really strong and fast boomerang that flies over the whole screen.
Boots: Lets you walk on places that would hurt you without the boots. Spikes, for example.
Bow (Short bow): Launches any arrow.
Bos (Long bow): Launches any arrow, but with higher speed.
Bracelet 1 (Power glove): Lets you push heavy objects that is possible to push.
Bracelet 2 (Titans mitt): Lets you push very heavy objects that is possible to push.
Candle 1: Lets you burn things that is possible to burn. Unlimited times, but only once at a screen.
Candle 2: Lets you burn things that is possible to burn. Unlimited times at any screen. Costs magic.
Clock: Freezes the enemies on the current screen. Temp of perm of your choice.
Compass: The regular compass used in most Zelda games.
Din's fire: Surrounds you with fire, and burns any enemy in its way. Costs magic to use. (optional)
Fairy: Heals you by three and a half heart. Flies around on the screen.
Farore's wind: It is in ZC, but can't be used yet.
Flippers: Allows you to swim and dive in the water.
Hammer: You can pound wooden pillars and such with this. You can also kill monsters with it.
HC piece (Piece of heart): Collect four of these to gain a heart container.
Heart: Restores one heart on your life meter.
Heart container: Makes your life meter longer by one heart.
Hookshot: Lets you grab things far away, and lets you stun enemies.
Hookshot (Longshot): Lets you grab things even more far away than the hookshot. Stuns enemies.
Key (normal): Lets you unlock one locked door or one locked block.
Key (boss): Lets you unlock the boss door or boss lock block in the current dungeon.
Key (master): Lets you unlock any door or block, except boss doors, unlimited times.
Kill all enemies: Kills all enemies on the current screen,
Ladder: Lets you walk over small pits.
Lens of truth: Lets you see secrets that wasn't possible to see earlier. Costs magic to use. (optional)
Letter: Lets you buy things in certain shops that you couldn't buy stuff in before you had the letter.
Magic book: Makes the rays from the Magic wand to burst into fire when it touches something.
Magic container: Makes your magic meter longer by one.
Magic jar (small): Refills your magic by one.
Magic jar (large): Totally refills your magic meter.
Map: Shows you the map of the current dungeon.
Misc item 1: Used for misc things.
Misc item 2: Used for misc things.
Nayru's love: It is in ZC, but can't be used yet.
Potion 1: Totally refills your life meter. Can only be used once.
Potion 2: Totally refills your life meter. Can be used twice.
Raft: Lets you sail on the ocean.
Ring 1 (Blue tunic): Reduces Link's damage by 50%
Ring 2 (Red tunic): Reduces Link's damage by 75%
Ring 3 (Gold tunic): Reduces Link's damgage by 90%
Rupees 1, 5, 20, 50 and 200. Gives you X rupees.
Shield 1 (Wooden): Equipped from start, can't be without.
Shield 2 (Large): Better than the regular shield.
Shield 3 (Mirror): Reflects enemy magic.
Sword L1: Damages the enemies by 1 HP
Sword L2: Damages the enemies by 2 HP
Sword L3: Damages the enemies by 4 HP
Sword L4: Damages the enemies by 8 HP
Triforce parts: Suggested item to recieve when finishing a dungeon.
Wallet 1: Lets you carry 500 rupees instead of the regular 255.
Wallet 2: Lets you carry 999 rupees.
Wand: Shoot magic at your enemies with it.
Whistle (Ocarina): Play it to call on the bird. Or play it on certain places and something might happen....