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View Full Version : Hesitant push blocks



cbailey77
07-28-2003, 02:46 PM
on that quest rule, what do hesitant push blocks suppose to do.

Thanks!

Cloral
07-28-2003, 03:29 PM
It used to be that if you so much as brushed up against one of the push blocks that wasn't classified as 'wait', it would move. This made it difficult to design puzzles aroudn these blocks. So the rule makes it so Link actually has to press against them before they will go.

System Error
07-28-2003, 04:05 PM
However, for some stupid reason beyond me this only applies to normal push blocks. Push-Heavy and Push-Heavy 2 still go right off the bat.

DarkFlameWolf
07-28-2003, 04:10 PM
DN might want to fix that. :)

Sephiroth
07-28-2003, 06:29 PM
Use pushhw and pushhw2 for that effect

System Error
07-28-2003, 06:45 PM
Snort, Push-Wait means that the block won't be able to be pushed until all enemies are dead. The blocks still push immediatly on contact after that.

Sephiroth
07-28-2003, 07:02 PM
Don't wanna be rude or anything, but I tried using a push-hw and it required the power bracelet to move, also, you could not move it until the enemies are dead.. push-hw2 does the same, but you need the titan's mitt to push it.. hehehe I would know... I have plenty of block puzzles in my quest.. hehe ;)

Cloral
07-28-2003, 10:49 PM
Actually, the 'wait' type combos are annoying to use in a block puzzle because you have to push against them for about half a second before they'll move. So if you have to push them far, it takes forever. If indeed what you've said about the heavy and heavy2 blocks is correct (that the quest rule doesn't affect them), go ahead and post it in the bugs forum, because that most certainly would be a bug!

Sephiroth
07-29-2003, 02:31 AM
:shrug: it might of been just me.. hehehe

idontknow
07-30-2003, 02:04 PM
woa! didn't know there was any subtle differences in the push block combos (besides what they're supposed to do ;)) that's bazzare