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View Full Version : CGBZ Tileset all screwy



Zelda_Warrior
07-26-2003, 06:59 PM
The CGBZ Tileset that I downloaded two days ago is all fucked up! The dungeon doors there are one-tile square while the walls are two tiles thick. Can anyone help me? I've tried everything so far, but nothing will work! By thick I mean the door is only 1X1 and the walls are like 2X13. The length is okay, it's just the width (thickness.) :confuse2:

cbailey77
07-26-2003, 10:43 PM
Could you visualise that alot more. show me what your tiles look like. Thanks!

lord_jamitossi
07-27-2003, 09:35 AM
i've used that tileset before ant that's just the way it is. it's because the dungeon walls are always 2 tiles thick and the outer rim is overhead. they couldn't make it like on the gb versions because it would look like link walked underneath the floor. :(