idontknow
06-12-2003, 07:01 PM
1. is there a way to make it so that when you push a block on a certain spot, it will animate to a combo that looks like the block is falling & then cycle that combo to a combo that makes it look like the block disappeared? in other words, can you make blocks that like seem to fall off a cliff or something?
2. is there any way to place an item underneath a block? i tried using a solid overhead combo & placing a push flag on it & then setting the room item but this screws up the way link looks because if link is like half a combo length underneath it, he will still be underneath the block--perhaps a combo that is over items but under link?
3. is there a way to make it so that you can push any blocks at any time but they must be aligned in a specic array, like if i wanted a puzzle that link needs to push so that when together, the blocks form a picture? (kinda like from OoT)
4. in future versions, will statues work differently, so that if i were to have a push flag on a statue combo, that combo would shoot fireballs no matter where it is pushed, rather than from the original spot only?
2. is there any way to place an item underneath a block? i tried using a solid overhead combo & placing a push flag on it & then setting the room item but this screws up the way link looks because if link is like half a combo length underneath it, he will still be underneath the block--perhaps a combo that is over items but under link?
3. is there a way to make it so that you can push any blocks at any time but they must be aligned in a specic array, like if i wanted a puzzle that link needs to push so that when together, the blocks form a picture? (kinda like from OoT)
4. in future versions, will statues work differently, so that if i were to have a push flag on a statue combo, that combo would shoot fireballs no matter where it is pushed, rather than from the original spot only?