Dart Zaidyer
04-29-2003, 04:53 PM
Hello folks.
The Legend of Zelda: The Seal of Shame is a quest I'd like to create which showcases all the tired and overused quest ideas and gameplay points of ZC, and roll them all into one convenient sanity-shattering package of parody. And I'll need your feedback in order to make it the best at being the worst!
So far I've got the following plans:
-Use the PureV2 graphics set out-of-the-box and unedited. Yes it's wonderful and all, but I think we're all getting sick of seeing no deviation or variety from this set.
-Give out the least useful "weapon" in Link's arsenal and force him to find the sword halfway through level 1, which would be filled with Zelda 1's strongest enemies (that aren't Wizzrobes; not enough quest makers have been that cruel yet.)
-Write the entire plot in the readme that comes with the quest, starring Link, Zelda, and Ganon, who is revived for the fifty-seventh and a half time to steal the Triforce of Power that he technically already has in his posession according to true Zelda canon. Whatever it details, it should be as hammy as it is trite.
-Do nothing that hasn't been done in every other quest on the planet as far as dungeon design. In fact, latch onto trends and overplay them.
-Include at least one scene with a landmark made in the worst possible palette for its' tiles. Make it the "monument to blind tile decorators".
Any suggestions or elaborations?
The Legend of Zelda: The Seal of Shame is a quest I'd like to create which showcases all the tired and overused quest ideas and gameplay points of ZC, and roll them all into one convenient sanity-shattering package of parody. And I'll need your feedback in order to make it the best at being the worst!
So far I've got the following plans:
-Use the PureV2 graphics set out-of-the-box and unedited. Yes it's wonderful and all, but I think we're all getting sick of seeing no deviation or variety from this set.
-Give out the least useful "weapon" in Link's arsenal and force him to find the sword halfway through level 1, which would be filled with Zelda 1's strongest enemies (that aren't Wizzrobes; not enough quest makers have been that cruel yet.)
-Write the entire plot in the readme that comes with the quest, starring Link, Zelda, and Ganon, who is revived for the fifty-seventh and a half time to steal the Triforce of Power that he technically already has in his posession according to true Zelda canon. Whatever it details, it should be as hammy as it is trite.
-Do nothing that hasn't been done in every other quest on the planet as far as dungeon design. In fact, latch onto trends and overplay them.
-Include at least one scene with a landmark made in the worst possible palette for its' tiles. Make it the "monument to blind tile decorators".
Any suggestions or elaborations?