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View Full Version : implement the 'unimplemented'



idontknow
04-26-2003, 05:18 PM
i highly recommend implementing all the features in zquest that have not been implemented, such as:
1. farore's wind
2. nayru's love
3. the square drawing tool
4. item pond room type
5. HS brige combo
6. win game combo
7. the other options in the layer data menu (like X size & such)
8. the 'misc type' of item sprites in the sprite editor
9. boss lock blocks
10. short hookshot (right now, in the initial data menu, there's spots for short hookshot & long hookshot; i think both should be implemented)
11. amulet 2
12. boss marker sprite

--if there's any more you can think of, please don't hesitate to add them to the list & possibly consider fully implementing them because it is kind of a disappointment to see these features in zquest but then to have them not work because they haven't actually been implemented