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mjctraider
03-11-2003, 07:52 PM
I am using the pure tileset and I am trying to add bridges to some of my worlds that Link can walk across and walk under the same bridges. The problem is that he can either walk across the bridge, but not under it or he can walk under the bridge but not walk across it. Is there a way to allow Link to do both?

firebug
03-11-2003, 07:58 PM
im not sure if you can make him walk under and over the bridge in the same room.. what you could do however, is make two identical rooms, and have one of them with an overhead combo, and have the other just the bridge so when you come into the screen, you can only walk across the bridge. just set up your warps right and it should be fine.

Teilyr
03-11-2003, 11:44 PM
Not possible.

It either has to be over or under.. It can't be both.

What you can do however is make 2 identical rooms, and set proper side warps so that you can make the desired effect.

Questwizard88
03-12-2003, 10:05 AM
The problem is that you are going to a different dmap and zc resets the music to the beginning on me.

firebug
03-12-2003, 02:37 PM
Originally posted by Questwizard88
The problem is that you are going to a different dmap and zc resets the music to the beginning on me. :odd:

Freedom
03-12-2003, 03:55 PM
Originally posted by Questwizard88
The problem is that you are going to a different dmap and zc resets the music to the beginning on me.


how about insta-warp

Blonde799
03-12-2003, 04:45 PM
Originally posted by Questwizard88
The problem is that you are going to a different dmap and zc resets the music to the beginning on me.
Using any insta warp and scrolling warps will not affect the MIDI.

Questwizard88
03-12-2003, 04:46 PM
I never knew that.