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firebug
03-05-2003, 10:14 PM
im doing my quest with the classic grafx set, but i would like to have clouds and water/lava animation etc... i was wondering how many tiles i would need to make for link and if i would need any other tiles so things ran smoothly... also, what would these tiles for link have to look like? him in mid-step, or what? when i click bs animation on, it uses some of the original tiles for him and he flashes rather oddly.. it makes him look like hes spinning around or something lol... thanx much

TheGeepster
03-06-2003, 01:44 AM
BS animation uses 3 tile animations for most of Link's movements, rather than the 2 of the classic animation.

One easy solution is to figure out which animations are affected and double up one frame for each one. Swim sprites are the main thing affected I think.